Jacobob14 Posted February 18, 2014 Share Posted February 18, 2014 as it might make you turn green only if players are level greater than 40 GUIEditor_Label[2] = guiCreateLabel(279,570,103,143, tostring ( getElementData ( localPlayer, "level" ) ),false) guiSetFont ( GUIEditor_Label[2], font2 ) guiLabelSetColor( GUIEditor_Label[2], 0, 247, 0) Link to comment
Wei Posted February 18, 2014 Share Posted February 18, 2014 GUIEditor_Label[2] = guiCreateLabel(279,570,103,143, tostring(getElementData(localPlayer, "level")),false) guiSetFont ( GUIEditor_Label[2], font2 ) local level = getElementData(localPlayer, "level") if (level >= 40) then guiLabelSetColor( GUIEditor_Label[2], 0, 247, 0) end Link to comment
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