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GuiCreateStaticImage Filepath


.:HyPeX:.

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i was passing a wrong arg to the function, now i got a problem, i output the upgrade to load right? i draw the same filename as upgrade, i checked the file and it is okay, but it loads the same image for 2 selects..

how this happened:

i selected 2 wheels and previewed them, and they were same. Another player saw other 2 wheels same, but my match was okay for him..

So it is a strange thing.

EDIT: Wondering arround changed some names, Found that it is the same One at the table whos bugging up, if i show it first it doesnt shows anything (somehow), but if i select another one and play it it shows, then i go back to the previous and it shows the one i had shown before.

table:

Upgrade: 1082

name: Really White Wheels

  
Wheels = 
    { 
        { name = "Big Ray Wheel", price = "25000", upgrade = 1074 }, 
        { name = "Black Badass", price = "25000", upgrade = 1076 }, 
        { name = "Black Style Wheels", price = "25000", upgrade = 1085 }, 
        { name = "Common Badass", price = "25000", upgrade = 1098 }, 
        { name = "NFS Wheel 1", price = "25000", upgrade = 1075 }, 
        { name = "Cool Wheel 1", price = "25000", upgrade = 1077 }, 
        { name = "Styled Black", price = "25000", upgrade = 1096 }, 
        { name = "Cool Grey", price = "25000", upgrade = 1081}, 
        { name = "NFS Wheel 2", price = "25000", upgrade = 1080 }, 
        { name = "Organe", price = "25000", upgrade = 1073 }, 
        { name = "Cool Wheel 2", price = "25000", upgrade = 1078 }, 
        { name = "Golden Style", price = "25000", upgrade =  1025}, 
        { name = "Really White Wheels", price = "25000", upgrade = 1082 }, 
        { name = "Cool Wheel 3", price = "25000", upgrade = 1079 }, 
        { name = "Cool Rays", price = "25000", upgrade = 1083 }, 
        { name = "NFS Wheel 3", price = "25000", upgrade = 1097 }, 
        { name = "4x4", price = "25000", upgrade = 1084 } 
    } 

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