Castillo Posted February 16, 2014 Posted February 16, 2014 What do you mean? it doesn't really make much sense to me. Still, you could create a weapon with alpha 0. createWeapon
Gallagher Posted February 16, 2014 Author Posted February 16, 2014 What do you mean? it doesn't really make much sense to me.Still, you could create a weapon with alpha 0. createWeapon function createMinigunWeapon() local x, y, z = getElementPosition(getLocalPlayer()) local weapon = createWeapon("minigun", x, y, z + 1) setElementAlpha ( weapon , 0 ) ----------------------------- setWeaponClipAmmo ( weapon,99999) setWeaponState ( weapon,"firing") end addCommandHandler("createminigun", createMinigunWeapon) as lay alpha = 0? is right?
Castillo Posted February 16, 2014 Posted February 16, 2014 Yes, that should work. Remember, these weapons won't be synchronized with the server, so other players won't see it nor be damaged by it.
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