xeon17 Posted February 15, 2014 Share Posted February 15, 2014 Can someone explain me , how i can add more bank's in my server ? Link to comment
manawydan Posted February 15, 2014 Share Posted February 15, 2014 if you use bank by 50p just change "bank.locations.xml" Link to comment
xeon17 Posted February 15, 2014 Author Share Posted February 15, 2014 Yes i'm using , but i no understand the code . "Bank name here" blip="true" depositAllowed="true" > "0.0" posY="0.0" posZ="0.0" ATM="false" ATMRot="0.0" markerSize="2" interior="0" /> "0.0" posY="0.0" posZ="0.0" teleX="0.0" teleY="0.0" teleZ="0.0" teleRot="0.0" teleInterior="0" /> "0.0" posY="0.0" posZ="0.0" teleX="0.0" teleY="0.0" teleZ="0.0" teleRot="0.0" teleInterior="0" interior="0" /> what mean all this , can someone explain me please Link to comment
xeon17 Posted February 15, 2014 Author Share Posted February 15, 2014 I just want someone explain me how to create a new bank. What mean PosX ? ATM ? Atmrot ? posz = telex = I no understand what mean all this. Link to comment
Karuzo Posted February 15, 2014 Share Posted February 15, 2014 posY = position Y of the Blip, posZ = position Z of the Blip, ATM = create an ATM or not(i'm not sure, don't know this script...), ATMrot = The Rotation of the ATM , markerSize = Size of the Marker, interior = i think you know what that is. posY = Y-Coordinate of the Entrance posZ = Z-Coordinate of the Entrance teleX = X-Coordinate where he should be teleported if he enters the marker, teleY = Y-Coordinate where he should be teleported if he enters the marker, teleZ = Z-Coordinate where he should be teleported if he enters the marker, teleRot = Rotation of the player when he enters the marker, teleInterior= Interior where the player should be teleported, posY = Y-Coordinate where the exit is, posZ = Z-Coordinate where the exit is, teleX = X-Coordinate where he should be teleported if he enters the exit-marker, teleY = Y-Coordinate where he should be teleported if he enters the exit-marker, teleZ = Z-Coordinate where he should be teleported if he enters the exit-marker, teleRot = Rotation of the player when he enters the exit-marker, teleInterior= Interior where the player should be teleported when he enters the exit-marker. interior= idk, Hope you understood me Link to comment
xeon17 Posted February 15, 2014 Author Share Posted February 15, 2014 Thanks but it no work nothing happen i tryed everything i'm trying to add the bank ''Police Bank '' but its no working Please help "Western Onion" blip="true"> "361.8298" posY="173.6187" posZ="1008.3828" ATM="false" ATMRot="0.0" interior="3" /> "2412.7126" posY="1123.8426" posZ="10.8203" teleX="387.8428" teleY="173.6187" teleZ="1008.3828" teleRot="90" teleInterior="3" /> "389.8428" posY="173.6187" posZ="1008.3828" teleX="2414.7126" teleY="1123.0426" teleZ="10.8203" teleRot="270" teleInterior="0" interior="3" /> "Western Onion ATM #1" blip="false" depositAllowed="false" > "360.07577514648" posY="188.58430175781" posZ="1008.3828125" ATM="true" interior="3" ATMRot="0.0" markerSize="1" /> "Western Onion ATM #2" blip="false" depositAllowed="false" ATMInterior="3" > "364.07577514648" posY="188.58430175781" posZ="1008.3828125" ATM="true" interior="3" ATMRot="0.0" markerSize="1" /> "Western Onion ATM #3" ATMInterior="3" > "2630.6667480469" posY="1655.393046875" posZ="11.0234375" ATM="true" interior="0" ATMRot="180.0" markerSize="1" /> -- "Police Bank" blip="true" depositAllowed="true" > "2247.4074707031" posY="2396.6030273438" posZ="10.8203125" ATM="true" ATMRot="0.1" markerSize="2" interior="0" /> "2247.4074707031" posY="2396.6030273438" posZ="10.8203125" teleX="-26.518180847168" teleY="-56.052570343018" teleZ="1003.546875" teleRot="0.1" teleInterior="6" /> "-26.63883972168" posY="-57.783397674561" posZ="1003.546875" teleX="2247.6962890625" teleY="2398.3659667969" teleZ="10.8203125" teleRot="0.1" teleInterior="0" interior="6" /> --> Link to comment
J.S. Posted February 15, 2014 Share Posted February 15, 2014 You have the code for the police bank commented out. Remove the content on lines 18 and 24, those signal the beginning and end of a comment in XML Link to comment
xeon17 Posted February 15, 2014 Author Share Posted February 15, 2014 Work great , thank you guys Link to comment
xeon17 Posted June 9, 2014 Author Share Posted June 9, 2014 It's possible to create only the bank marker for deposit & widraw money ? i mean the marker when GUI show without the marker to teleport in interior and to exit interior , because i use interiors system for this.. Link to comment
Price. Posted June 9, 2014 Share Posted June 9, 2014 set the marker size to 0 as it will be invisible though the script will work all on its own. Link to comment
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