xeon17 Posted February 15, 2014 Posted February 15, 2014 Can someone explain me , how i can add more bank's in my server ?
manawydan Posted February 15, 2014 Posted February 15, 2014 if you use bank by 50p just change "bank.locations.xml"
xeon17 Posted February 15, 2014 Author Posted February 15, 2014 Yes i'm using , but i no understand the code . "Bank name here" blip="true" depositAllowed="true" > "0.0" posY="0.0" posZ="0.0" ATM="false" ATMRot="0.0" markerSize="2" interior="0" /> "0.0" posY="0.0" posZ="0.0" teleX="0.0" teleY="0.0" teleZ="0.0" teleRot="0.0" teleInterior="0" /> "0.0" posY="0.0" posZ="0.0" teleX="0.0" teleY="0.0" teleZ="0.0" teleRot="0.0" teleInterior="0" interior="0" /> what mean all this , can someone explain me please
xeon17 Posted February 15, 2014 Author Posted February 15, 2014 I just want someone explain me how to create a new bank. What mean PosX ? ATM ? Atmrot ? posz = telex = I no understand what mean all this.
Karuzo Posted February 15, 2014 Posted February 15, 2014 posY = position Y of the Blip, posZ = position Z of the Blip, ATM = create an ATM or not(i'm not sure, don't know this script...), ATMrot = The Rotation of the ATM , markerSize = Size of the Marker, interior = i think you know what that is. posY = Y-Coordinate of the Entrance posZ = Z-Coordinate of the Entrance teleX = X-Coordinate where he should be teleported if he enters the marker, teleY = Y-Coordinate where he should be teleported if he enters the marker, teleZ = Z-Coordinate where he should be teleported if he enters the marker, teleRot = Rotation of the player when he enters the marker, teleInterior= Interior where the player should be teleported, posY = Y-Coordinate where the exit is, posZ = Z-Coordinate where the exit is, teleX = X-Coordinate where he should be teleported if he enters the exit-marker, teleY = Y-Coordinate where he should be teleported if he enters the exit-marker, teleZ = Z-Coordinate where he should be teleported if he enters the exit-marker, teleRot = Rotation of the player when he enters the exit-marker, teleInterior= Interior where the player should be teleported when he enters the exit-marker. interior= idk, Hope you understood me
xeon17 Posted February 15, 2014 Author Posted February 15, 2014 Thanks but it no work nothing happen i tryed everything i'm trying to add the bank ''Police Bank '' but its no working Please help "Western Onion" blip="true"> "361.8298" posY="173.6187" posZ="1008.3828" ATM="false" ATMRot="0.0" interior="3" /> "2412.7126" posY="1123.8426" posZ="10.8203" teleX="387.8428" teleY="173.6187" teleZ="1008.3828" teleRot="90" teleInterior="3" /> "389.8428" posY="173.6187" posZ="1008.3828" teleX="2414.7126" teleY="1123.0426" teleZ="10.8203" teleRot="270" teleInterior="0" interior="3" /> "Western Onion ATM #1" blip="false" depositAllowed="false" > "360.07577514648" posY="188.58430175781" posZ="1008.3828125" ATM="true" interior="3" ATMRot="0.0" markerSize="1" /> "Western Onion ATM #2" blip="false" depositAllowed="false" ATMInterior="3" > "364.07577514648" posY="188.58430175781" posZ="1008.3828125" ATM="true" interior="3" ATMRot="0.0" markerSize="1" /> "Western Onion ATM #3" ATMInterior="3" > "2630.6667480469" posY="1655.393046875" posZ="11.0234375" ATM="true" interior="0" ATMRot="180.0" markerSize="1" /> -- "Police Bank" blip="true" depositAllowed="true" > "2247.4074707031" posY="2396.6030273438" posZ="10.8203125" ATM="true" ATMRot="0.1" markerSize="2" interior="0" /> "2247.4074707031" posY="2396.6030273438" posZ="10.8203125" teleX="-26.518180847168" teleY="-56.052570343018" teleZ="1003.546875" teleRot="0.1" teleInterior="6" /> "-26.63883972168" posY="-57.783397674561" posZ="1003.546875" teleX="2247.6962890625" teleY="2398.3659667969" teleZ="10.8203125" teleRot="0.1" teleInterior="0" interior="6" /> -->
J.S. Posted February 15, 2014 Posted February 15, 2014 You have the code for the police bank commented out. Remove the content on lines 18 and 24, those signal the beginning and end of a comment in XML
xeon17 Posted June 9, 2014 Author Posted June 9, 2014 It's possible to create only the bank marker for deposit & widraw money ? i mean the marker when GUI show without the marker to teleport in interior and to exit interior , because i use interiors system for this..
Price. Posted June 9, 2014 Posted June 9, 2014 set the marker size to 0 as it will be invisible though the script will work all on its own.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now