Y_MAN Posted February 10, 2014 Share Posted February 10, 2014 Number of MTA in the amount of the maximum stream the objects? In my experience, over 10 thousand objects dramatically reduced the speed. This goes against what can be done? I would like to build a server where one million objects are. Link to comment
myonlake Posted February 10, 2014 Share Posted February 10, 2014 As far as I know, MTA:BLUE has a maximum entity limit of 65,536 and you can have a maximum of 750 entities streamed in. MTA:Eir on the other hand probably has a higher limit on both, not sure about the numbers on Eir; might even be unlimited. Link to comment
.:HyPeX:. Posted February 10, 2014 Share Posted February 10, 2014 About the 10 thousand reducing maybe he referred to when the PC Loads 10 thousands objects, wich Lags quite a bit, this is a normal bug when selecting a plasticGate with the mapping tool "AMT" wich automatically displays about 7-9k objects. (this freezes mta a bit, and even crashes it if you dont have a decent pc) Link to comment
myonlake Posted February 10, 2014 Share Posted February 10, 2014 Well, it won't lag that much really. With MTA:Eir you can have nearly unlimited (or just unlimited) objects as much as you want, but the streamer will handle the pressure and render nearby elements to you. There is an introduction video for Eir, and it's made inside a super-huge map. Link to comment
Y_MAN Posted February 10, 2014 Author Share Posted February 10, 2014 This is really serious? Up to 65,536 objects? My idea realization requires at least 200,000 objects. SAMP streamer can be in any number of plugins in the number of objects depends on the amount of RAM on the server machine. I thought that this was also true MTA. Link to comment
myonlake Posted February 10, 2014 Share Posted February 10, 2014 You can use Eir to do whatever you want. Main branch still has that limit. Link to comment
DiSaMe Posted February 10, 2014 Share Posted February 10, 2014 MTA streamer can handle up to 65536 objects. SA-MP, on the other hand, has no built-in streamer and its object limit is 1000. Link to comment
myonlake Posted February 10, 2014 Share Posted February 10, 2014 And uh.. SAMP streamer can be in any number of plugins in the number of objects depends on the amount of RAM on the server machine. Plugins have nothing to do with objects and maps, except that plugins initialize the objects. Other than that, plugins are a separate subject and are similar to MTA, except that MTA has more advanced resource system. Link to comment
Moderators IIYAMA Posted February 10, 2014 Moderators Share Posted February 10, 2014 This is really serious? Up to 65,536 objects? My idea realization requires at least 200,000 objects. SAMP streamer can be in any number of plugins in the number of objects depends on the amount of RAM on the server machine. I thought that this was also true MTA. Create/destroy, objects on clientside. And you have simply no limit, except you want 200,000 objects in a range of 300 units. As CrystalMV said: http://wiki.sa-mp.com/wiki/Limits Objects: 1000 MTA: It is 65535 elements which are also represents vehicles/players/peds/ markers etc. Link to comment
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