Jump to content

Number of MTA in the amount of the maximum stream the object


Y_MAN

Recommended Posts

Posted

Number of MTA in the amount of the maximum stream the objects?

In my experience, over 10 thousand objects dramatically reduced the speed.

This goes against what can be done?

I would like to build a server where one million objects are.

Posted

As far as I know, MTA:BLUE has a maximum entity limit of 65,536 and you can have a maximum of 750 entities streamed in.

MTA:Eir on the other hand probably has a higher limit on both, not sure about the numbers on Eir; might even be unlimited.

Posted

About the 10 thousand reducing maybe he referred to when the PC Loads 10 thousands objects, wich Lags quite a bit, this is a normal bug when selecting a plasticGate with the mapping tool "AMT" wich automatically displays about 7-9k objects. (this freezes mta a bit, and even crashes it if you dont have a decent pc)

Posted

Well, it won't lag that much really. With MTA:Eir you can have nearly unlimited (or just unlimited) objects as much as you want, but the streamer will handle the pressure and render nearby elements to you. There is an introduction video for Eir, and it's made inside a super-huge map.

Posted

This is really serious?

Up to 65,536 objects?

My idea realization requires at least 200,000 objects.

SAMP streamer can be in any number of plugins in the number of objects depends on the amount of RAM on the server machine.

I thought that this was also true MTA.

Posted

MTA streamer can handle up to 65536 objects. SA-MP, on the other hand, has no built-in streamer and its object limit is 1000.

Posted

And uh..

SAMP streamer can be in any number of plugins in the number of objects depends on the amount of RAM on the server machine.

Plugins have nothing to do with objects and maps, except that plugins initialize the objects. Other than that, plugins are a separate subject and are similar to MTA, except that MTA has more advanced resource system.

  • Moderators
Posted
This is really serious?

Up to 65,536 objects?

My idea realization requires at least 200,000 objects.

SAMP streamer can be in any number of plugins in the number of objects depends on the amount of RAM on the server machine.

I thought that this was also true MTA.

Create/destroy, objects on clientside.

And you have simply no limit, except you want 200,000 objects in a range of 300 units.

As CrystalMV said:

http://wiki.sa-mp.com/wiki/Limits

Objects: 1000

MTA:

It is 65535 elements which are also represents vehicles/players/peds/ markers etc.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...