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Number of MTA in the amount of the maximum stream the object


Y_MAN

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About the 10 thousand reducing maybe he referred to when the PC Loads 10 thousands objects, wich Lags quite a bit, this is a normal bug when selecting a plasticGate with the mapping tool "AMT" wich automatically displays about 7-9k objects. (this freezes mta a bit, and even crashes it if you dont have a decent pc)

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Well, it won't lag that much really. With MTA:Eir you can have nearly unlimited (or just unlimited) objects as much as you want, but the streamer will handle the pressure and render nearby elements to you. There is an introduction video for Eir, and it's made inside a super-huge map.

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This is really serious?

Up to 65,536 objects?

My idea realization requires at least 200,000 objects.

SAMP streamer can be in any number of plugins in the number of objects depends on the amount of RAM on the server machine.

I thought that this was also true MTA.

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And uh..

SAMP streamer can be in any number of plugins in the number of objects depends on the amount of RAM on the server machine.

Plugins have nothing to do with objects and maps, except that plugins initialize the objects. Other than that, plugins are a separate subject and are similar to MTA, except that MTA has more advanced resource system.

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This is really serious?

Up to 65,536 objects?

My idea realization requires at least 200,000 objects.

SAMP streamer can be in any number of plugins in the number of objects depends on the amount of RAM on the server machine.

I thought that this was also true MTA.

Create/destroy, objects on clientside.

And you have simply no limit, except you want 200,000 objects in a range of 300 units.

As CrystalMV said:

http://wiki.sa-mp.com/wiki/Limits

Objects: 1000

MTA:

It is 65535 elements which are also represents vehicles/players/peds/ markers etc.

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