xeon17 Posted February 6, 2014 Share Posted February 6, 2014 I got bugs in my base script , when player write /comprar then it get his money , and he get the outchatbox ''you buyed the base'' thats wrong , if player no have team then he can't buy a base ----------------------------------------------------- -- script Bases Area 51 MTA:SA Gang War -- @author EufraT & TAPL -- @update 28/1/2014 ----------------------------------------------------- radararea2 = createRadarArea( 110.91990, 1800.89435, 200, 145, 255, 255, 255, 225 ) createBlip(279.40317, 1831.25439, 7.72656,62) marker2 = createMarker(298.98865, 1815.90613, 3.71094,"cylinder",2,0,0,255,255) Maverick = createVehicle ( 487, 251.64256286621,1920.413574218817,640630722046 ) addCommandHandler ( "comprar", function ( player ) local money = getPlayerMoney ( player ) local playerTeam = getPlayerTeam ( player ) local r, g, b = getTeamColor ( playerTeam ) local teamMates = getPlayersInTeam ( playerTeam ) if(isElementWithinMarker(player,marker2)) and ( money > 1000000 ) then takePlayerMoney ( player, 1000000 ) setRadarAreaColor ( radararea2, r, g, b, 999 ) outputChatBox ( "#FFF000 [bASE] #FF0000 Voce comprou base a base Area 51 por $1000000", player, 0, 0, 0, true ) for _, v in ipairs(teamMates) do outputChatBox ( "#FFF000 [bASE] #FF0000 Sua gang comprou a base #00FF00 Area 51!", v, 0, 0, 0, true ) end else outputChatBox ( "#FFF000 [bASE] #FF0000 Voce precisa estar no centro do checkpoint e $1000000", player, 0, 0, 0, true ) end end) [2014-02-06 14:16:34] WARNING: Bases\Area51.lua:16: Bad argument @ 'getTeamColor' [2014-02-06 14:16:34] WARNING: Bases\Area51.lua:17: Bad argument @ 'getPlayersInTeam' [2014-02-06 14:16:34] WARNING: Bases\Area51.lua:20: Bad argument @ 'setRadarAreaColor' [Expected number at argument 2, got boolean] [2014-02-06 14:16:34] ERROR: Bases\Area51.lua:22: bad argument #1 to 'ipairs' (table expected, got boolean) Link to comment
Vision Posted February 6, 2014 Share Posted February 6, 2014 ----------------------------------------------------- -- script Bases Area 51 MTA:SA Gang War -- @author EufraT & TAPL -- @update 28/1/2014 ----------------------------------------------------- radararea2 = createRadarArea( 110.91990, 1800.89435, 200, 145, 255, 255, 255, 225 ) createBlip(279.40317, 1831.25439, 7.72656,62) marker2 = createMarker(298.98865, 1815.90613, 3.71094,"cylinder",2,0,0,255,255) Maverick = createVehicle ( 487, 251.64256286621,1920.413574218817,640630722046 ) addCommandHandler ( "comprar", function ( player ) local money = getPlayerMoney ( player ) local playerTeam = getPlayerTeam ( player ) if ( not playerTeam ) then return end local r, g, b = getTeamColor ( playerTeam ) local teamMates = getPlayersInTeam ( playerTeam ) if(isElementWithinMarker(player,marker2)) and ( money > 1000000 ) then takePlayerMoney ( player, 1000000 ) setRadarAreaColor ( radararea2, r, g, b, 999 ) outputChatBox ( "#FFF000 [bASE] #FF0000 Voce comprou base a base Area 51 por $1000000", player, 0, 0, 0, true ) for _, v in ipairs(teamMates) do outputChatBox ( "#FFF000 [bASE] #FF0000 Sua gang comprou a base #00FF00 Area 51!", v, 0, 0, 0, true ) end else outputChatBox ( "#FFF000 [bASE] #FF0000 Voce precisa estar no centro do checkpoint e $1000000", player, 0, 0, 0, true ) end end) Try this. Link to comment
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