MoeezKhan Posted February 1, 2014 Share Posted February 1, 2014 hi all I make pilot_job when i press take job but skin not change . please fix it and please make it to show in tab panel.Please read my all fourm i have lot of problem in my script please ----client side----- local GUIEditor = { memo = {}, button = {}, window = {}, } addEventHandler("onClientResourceStart", getResourceRootElement( getThisResource( )), function() local guiX,guiY = guiGetScreenSize() GUIEditor.window[1] = guiCreateWindow((guiX-500)/2, (guiY-350)/2, 500, 350, "Pilot", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible(GUIEditor.window[1], false) bAccept = guiCreateButton(10, 300, 110, 36, "Take job", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "sa-header") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") addEventHandler("onClientGUIClick", bAccept, showGUIbf, false) addEventHandler("onClientGUIClick", bAccept, joinTeam, false) bClose = guiCreateButton(126, 300, 110, 36, "Cancel", false, GUIEditor.window[1]) guiSetProperty(bClose, "NormalTextColour", "FFAAAAAA") addEventHandler("onClientGUIClick", bClose, showGUIbf, false) GUIEditor.memo[1] = guiCreateMemo(10, 30, 480, 264, "Pilot\n".. "Fly around San Andreas and get payed\n" , false, GUIEditor.window[1]) guiEditSetReadOnly(GUIEditor.memo[1],true) end ) local joinBD = createMarker(-1546, -442, 5, "cylinder", 1.5, 255, 200, 0, 50) local joinBD2 = createMarker(1958, -2182, 12.5, "cylinder", 1.5, 255, 200, 0, 50) local joinBD3 = createMarker(1717, 1615.6, 9, "cylinder", 1.5, 255, 200, 0, 50) addEventHandler( "onClientResourceStart", getResourceRootElement( getThisResource( )), function ( startedRes ) createBlipAttachedTo( joinBD, 56, 2, 0, 0, 0, 0, 0, 400); createBlipAttachedTo( joinBD2, 56, 2, 0, 0, 0, 0, 0, 400); createBlipAttachedTo( joinBD3, 56, 2, 0, 0, 0, 0, 0, 400); end ); function showGUIbt(hitElement) if getElementType(hitElement) == "player" and (hitElement == localPlayer) then guiSetVisible(GUIEditor.window[1], true) showCursor( true ) end end addEventHandler("onClientMarkerHit", joinBD, showGUIbt) addEventHandler("onClientMarkerHit", joinBD2, showGUIbt) addEventHandler("onClientMarkerHit", joinBD3, showGUIbt) function showGUIbf() guiSetVisible (GUIEditor.window[1], false ) showCursor ( false ) end function joinTeam() triggerServerEvent("setTeam", localPlayer, "teamSet") end ----server side--- local pickups = { [1]={ 1985.55078125, -2252.1572265625, 13.722847938538, 103.69232177734 }, [2]={ 1977.173828125, -2306.5771484375, 13.726548194885, 117.84616088867 }, [3]={ 1978.21484375, -2375.298828125, 13.72612285614, 83.032989501953 }, [4]={ 1881.8857421875, -2618.0634765625, 13.723665237427, 354.06594848633 }, [5]={ 1822.025390625, -2616.158203125, 13.72287273407, 1.5384826660156 }, [6]={ 1565.8037109375, -2444.390625, 13.732352256775, 347.20880126953 }, [7]={ 1648.4814453125, -2442.1494140625, 13.746061325073, 311.34066772461 }, [8]={ 1726.4033203125, -2432.03515625, 14.044448852539, 316.79119873047 }, [9]={ 2065.685546875, 312.734375, 34.874977111816, 97.362640380859 }, [10]={ 1317.638671875, 1342.4091796875, 11.03280544281, 6.8132019042969 }, [11]={ 1332.490234375, 1596.5615234375, 10.997436523438, 119.69232177734 }, [12]={ 1475.1220703125, 1813.1171875, 10.996809959412, 5.6703491210938 }, [13]={ 1557.3193359375, 1500.7099609375, 11.015826225281, 30.637359619141 }, [14]={ 1557.189453125, 1360.5888671875, 11.044065475464, 301.23077392578 }, [15]={ 662.484375, 2152.4541015625, 20.68162727356, 355.03295898438 }, [16]={ 401.177734375, 2501.7470703125, 16.6618309021, 84.791229248047 }, [17]={ -40.1162109375, 2505.916015625, 16.770608901978, 89.098907470703 }, [18]={ -1818.6318359375, 2208.9130859375, 17.039325714111, 55.9560546875 }, [19]={ -1694.5498046875, -314.765625, 14.349038124084, 149.84616088867 }, [20]={ -1607.03125, -496.0966796875, 22.264881134033, 229.40660095215 }, [21]={ -1278.2822265625, -591.33984375, 14.32221031189, 14.901123046875 }, [22]={ -1235.732421875, -364.64453125, 14.478247642517, 162.94506835938 }, [23]={ -1312.7216796875, -202.8291015625, 14.327821731567, 135.07693481445 }, [24]={ -1225.6865234375, -12.3369140625, 14.343338012695, 47.164855957031 }, [25]={ -1286.9658203125, 95.5546875, 14.349571228027, 336.39559936523 }, } local dropoffss = { [1]={ 1985.55078125, -2252.1572265625, 13.722847938538, 103.69232177734 }, [2]={ 1977.173828125, -2306.5771484375, 13.726548194885, 117.84616088867 }, [3]={ 1978.21484375, -2375.298828125, 13.72612285614, 83.032989501953 }, [4]={ 1881.8857421875, -2618.0634765625, 13.723665237427, 354.06594848633 }, [5]={ 1822.025390625, -2616.158203125, 13.72287273407, 1.5384826660156 }, [6]={ 1565.8037109375, -2444.390625, 13.732352256775, 347.20880126953 }, [7]={ 1648.4814453125, -2442.1494140625, 13.746061325073, 311.34066772461 }, [8]={ 1726.4033203125, -2432.03515625, 14.044448852539, 316.79119873047 }, [9]={ 2065.685546875, 312.734375, 34.874977111816, 97.362640380859 }, [10]={ 1317.638671875, 1342.4091796875, 11.03280544281, 6.8132019042969 }, [11]={ 1332.490234375, 1596.5615234375, 10.997436523438, 119.69232177734 }, [12]={ 1475.1220703125, 1813.1171875, 10.996809959412, 5.6703491210938 }, [13]={ 1557.3193359375, 1500.7099609375, 11.015826225281, 30.637359619141 }, [14]={ 1557.189453125, 1360.5888671875, 11.044065475464, 301.23077392578 }, [15]={ 662.484375, 2152.4541015625, 20.68162727356, 355.03295898438 }, [16]={ 401.177734375, 2501.7470703125, 16.6618309021, 84.791229248047 }, [17]={ -40.1162109375, 2505.916015625, 16.770608901978, 89.098907470703 }, [18]={ -1818.6318359375, 2208.9130859375, 17.039325714111, 55.9560546875 }, [19]={ -1694.5498046875, -314.765625, 14.349038124084, 149.84616088867 }, [20]={ -1607.03125, -496.0966796875, 22.264881134033, 229.40660095215 }, [21]={ -1278.2822265625, -591.33984375, 14.32221031189, 14.901123046875 }, [22]={ -1235.732421875, -364.64453125, 14.478247642517, 162.94506835938 }, [23]={ -1312.7216796875, -202.8291015625, 14.327821731567, 135.07693481445 }, [24]={ -1225.6865234375, -12.3369140625, 14.343338012695, 47.164855957031 }, [25]={ -1286.9658203125, 95.5546875, 14.349571228027, 336.39559936523 }, } local team = getTeamFromName ( "Civilians" ) local planeVeh = { [592] = true, [577] = true, [511] = true, [548] = true, [593] = true, [487] = true, [519] = true, [513] = true, [553] = true, [488] = true, [469] = true } function teamSet ( ) local team = getTeamFromName ( "Civilians" ) if team and getElementData( client, "Occupation" ) ~= "Pilot" then setPlayerTeam ( client, team ) setPlayerNametagColor ( client, 255, 200, 0 ) setElementData( client, "Occupation", "Pilot", true ) local skinID = 61 setElementModel(client, skinID) createBlipAttachedTo ( client, 0, 2, 255, 200, 0, 255, 1 ) exports["AC_message"]:outputTopBar( "You are now a pilot!", client, 0, 255, 0 ) else exports["AC_message"]:outputTopBar( "You are already a pilot!", client, 255, 0, 0 ) end end addEvent ( "setTeam", true) addEventHandler ( "setTeam", root, teamSet ) local markers = { } local blips = { } mposi = { } mposii = {} function startJob ( thePlayer ) local x,y,z,r = 0,0,0,0 local px,py,pz = getElementPosition( thePlayer ) repeat x,y,z,r = unpack( pickups[math.random ( #pickups )]) until getDistanceBetweenPoints3D( px,py,pz, x,y,z ) > 800 markers[thePlayer] = createMarker( x, y, z, "cylinder", 5.0, 255, 255, 255, 30 ) mposi = { getElementPosition( markers[thePlayer] ) } blips[thePlayer] = createBlipAttachedTo( markers [ thePlayer ], 41, 2, 0, 0, 0, 255, 3, 9999999, thePlayer ) addEventHandler( "onMarkerHit", markers[thePlayer], warpit ) exports["AC_message"]:outputTopBar("Fly to the next location at: "..getZoneName(x,y,z), thePlayer, 0, 255, 0) end local taximeter = {} function inVEH ( thePlayer, seat, jacked ) if ( getElementType( thePlayer ) == "player" and isPedInVehicle( thePlayer ) ) and seat == 0 and getElementData( thePlayer, "Occupation" ) == "Pilot" then if ( planeVeh[getElementModel( source )] ) then startJob ( thePlayer ) end end -- Enable the taximeter if getElementType ( thePlayer ) == "player" then if ( planeVeh[getElementModel( source )] ) and seat > 0 then drivers = getVehicleOccupants ( source ) payForTaxi( drivers[0], thePlayer ) if isTimer( taximeter[thePlayer] ) then killTimer( taximeter[thePlayer] ) end taximeter[thePlayer] = setTimer( payForTaxi, 60000, 0, drivers[0], thePlayer ) end end end addEventHandler ( "onVehicleEnter", getRootElement(), inVEH ) function payForTaxi( driver, passenger ) if isElement( passenger ) then if getPlayerMoney( passenger ) > 55 then local theVehicle = getPedOccupiedVehicle( driver ) if isElement( driver ) and isElement( passenger ) and isElement( theVehicle ) and getVehicleOccupant ( theVehicle, 0 ) == driver and getElementData( driver, "Occupation" ) == "Pilot" then takePlayerMoney( passenger, 55 ) givePlayerMoney( driver, 55 ) end else removePedFromVehicle( passenger ) if isElement( taximeter[thePlayer] ) then destroyElement( taximeter[thePlayer] ) end exports["AC_message"]:outputTopBar( "You can't afford this flight anymore, GET OUT!", passenger, 255, 0, 0 ) end end end function stopPaymentTaxi ( thePlayer, seat, jacked ) if isTimer( taximeter[thePlayer] ) then killTimer( taximeter[thePlayer] ) end end addEventHandler ( "onVehicleExit", getRootElement(), stopPaymentTaxi ) function warpit( thePlayer ) if ( getElementType ( thePlayer ) == "player" and isPedInVehicle ( thePlayer ) ) then local vehicle = getPedOccupiedVehicle ( thePlayer ) if ( planeVeh[getElementModel( vehicle )] ) then destroyJob ( thePlayer ) local x, y, z, r = unpack( dropoffss[math.random( #dropoffss )]) markers[thePlayer] = createMarker( x, y, z - 1, "cylinder", 5.0, 255, 255, 255, 30 ) mposii = { getElementPosition( markers[thePlayer]) } blips[thePlayer] = createBlipAttachedTo( markers [thePlayer], 41, 2, 0, 0, 0, 255, 3, 9999999, thePlayer ) addEventHandler( "onMarkerHit", markers[thePlayer], pickmeup ) exports["AC_message"]:outputTopBar("Loading passengers...", thePlayer, 0, 255, 0) setTimer( setElementFrozen, 1000, 1, getPedOccupiedVehicle(thePlayer), true ) setTimer( setElementFrozen, 10000, 1, getPedOccupiedVehicle(thePlayer), false ) setTimer( flyTo, 10000, 1, thePlayer, x,y,z) end end end function pickmeup ( thePlayer ) if ( getElementType ( thePlayer ) == "player" and isPedInVehicle ( thePlayer ) ) then destroyJob ( thePlayer ) local mx, my, mz = unpack ( mposi ) local mmx, mmy, mmz = unpack ( mposii ) local money = getDistanceBetweenPoints2D ( mx, my, mmx, mmy ) finalmoney = math.floor ( money/5 ) fine = math.floor(finalmoney - (finalmoney*(1-( getElementHealth( getPedOccupiedVehicle( thePlayer ))/1000)))) if finalmoney then givePlayerMoney( thePlayer, fine ) exports["AC_message"]:outputTopBar("You have earned ".. tostring(fine) .."$!", thePlayer, 0, 255, 0) if (finalmoney - fine) > 0 then exports["AC_message"]:outputTopBar("Removed ".. tostring(finalmoney - fine) .."$ due to damaged plane!", thePlayer, 255, 0, 0) end setTimer( function( ) startJob ( thePlayer ) end , 1000, 1 ) setTimer( setElementFrozen, 1000, 1, getPedOccupiedVehicle(thePlayer), true ) setTimer( setElementFrozen, 10000, 1, getPedOccupiedVehicle(thePlayer), false ) end end end function deleteOnExit ( thePlayer ) if ( isElement ( markers [ thePlayer ] ) ) then destroyElement ( markers [ thePlayer ] ) end if ( isElement ( blips [ thePlayer ] ) ) then destroyElement ( blips [ thePlayer ] ) end if isElement( taximeter[thePlayer] ) then killTimer( taximeter[thePlayer] ) end end addEventHandler ( "onVehicleExit", getRootElement(), deleteOnExit ) function destroyJob ( thePlayer ) if ( isElement ( markers [ thePlayer ] ) ) then destroyElement ( markers [ thePlayer ] ) end if ( isElement ( blips [ thePlayer ] ) ) then destroyElement( blips [ thePlayer ] ) end end function flyTo(thePlayer,x,y,z) exports["AC_message"]:outputTopBar("Take the passengers to: "..getZoneName(x,y,z), thePlayer, 0, 255, 0) end Link to comment
Anubhav Posted February 2, 2014 Share Posted February 2, 2014 SERVER: local pickups = { [1]={ 1985.55078125, -2252.1572265625, 13.722847938538, 103.69232177734 }, [2]={ 1977.173828125, -2306.5771484375, 13.726548194885, 117.84616088867 }, [3]={ 1978.21484375, -2375.298828125, 13.72612285614, 83.032989501953 }, [4]={ 1881.8857421875, -2618.0634765625, 13.723665237427, 354.06594848633 }, [5]={ 1822.025390625, -2616.158203125, 13.72287273407, 1.5384826660156 }, [6]={ 1565.8037109375, -2444.390625, 13.732352256775, 347.20880126953 }, [7]={ 1648.4814453125, -2442.1494140625, 13.746061325073, 311.34066772461 }, [8]={ 1726.4033203125, -2432.03515625, 14.044448852539, 316.79119873047 }, [9]={ 2065.685546875, 312.734375, 34.874977111816, 97.362640380859 }, [10]={ 1317.638671875, 1342.4091796875, 11.03280544281, 6.8132019042969 }, [11]={ 1332.490234375, 1596.5615234375, 10.997436523438, 119.69232177734 }, [12]={ 1475.1220703125, 1813.1171875, 10.996809959412, 5.6703491210938 }, [13]={ 1557.3193359375, 1500.7099609375, 11.015826225281, 30.637359619141 }, [14]={ 1557.189453125, 1360.5888671875, 11.044065475464, 301.23077392578 }, [15]={ 662.484375, 2152.4541015625, 20.68162727356, 355.03295898438 }, [16]={ 401.177734375, 2501.7470703125, 16.6618309021, 84.791229248047 }, [17]={ -40.1162109375, 2505.916015625, 16.770608901978, 89.098907470703 }, [18]={ -1818.6318359375, 2208.9130859375, 17.039325714111, 55.9560546875 }, [19]={ -1694.5498046875, -314.765625, 14.349038124084, 149.84616088867 }, [20]={ -1607.03125, -496.0966796875, 22.264881134033, 229.40660095215 }, [21]={ -1278.2822265625, -591.33984375, 14.32221031189, 14.901123046875 }, [22]={ -1235.732421875, -364.64453125, 14.478247642517, 162.94506835938 }, [23]={ -1312.7216796875, -202.8291015625, 14.327821731567, 135.07693481445 }, [24]={ -1225.6865234375, -12.3369140625, 14.343338012695, 47.164855957031 }, [25]={ -1286.9658203125, 95.5546875, 14.349571228027, 336.39559936523 }, } local dropoffss = { [1]={ 1985.55078125, -2252.1572265625, 13.722847938538, 103.69232177734 }, [2]={ 1977.173828125, -2306.5771484375, 13.726548194885, 117.84616088867 }, [3]={ 1978.21484375, -2375.298828125, 13.72612285614, 83.032989501953 }, [4]={ 1881.8857421875, -2618.0634765625, 13.723665237427, 354.06594848633 }, [5]={ 1822.025390625, -2616.158203125, 13.72287273407, 1.5384826660156 }, [6]={ 1565.8037109375, -2444.390625, 13.732352256775, 347.20880126953 }, [7]={ 1648.4814453125, -2442.1494140625, 13.746061325073, 311.34066772461 }, [8]={ 1726.4033203125, -2432.03515625, 14.044448852539, 316.79119873047 }, [9]={ 2065.685546875, 312.734375, 34.874977111816, 97.362640380859 }, [10]={ 1317.638671875, 1342.4091796875, 11.03280544281, 6.8132019042969 }, [11]={ 1332.490234375, 1596.5615234375, 10.997436523438, 119.69232177734 }, [12]={ 1475.1220703125, 1813.1171875, 10.996809959412, 5.6703491210938 }, [13]={ 1557.3193359375, 1500.7099609375, 11.015826225281, 30.637359619141 }, [14]={ 1557.189453125, 1360.5888671875, 11.044065475464, 301.23077392578 }, [15]={ 662.484375, 2152.4541015625, 20.68162727356, 355.03295898438 }, [16]={ 401.177734375, 2501.7470703125, 16.6618309021, 84.791229248047 }, [17]={ -40.1162109375, 2505.916015625, 16.770608901978, 89.098907470703 }, [18]={ -1818.6318359375, 2208.9130859375, 17.039325714111, 55.9560546875 }, [19]={ -1694.5498046875, -314.765625, 14.349038124084, 149.84616088867 }, [20]={ -1607.03125, -496.0966796875, 22.264881134033, 229.40660095215 }, [21]={ -1278.2822265625, -591.33984375, 14.32221031189, 14.901123046875 }, [22]={ -1235.732421875, -364.64453125, 14.478247642517, 162.94506835938 }, [23]={ -1312.7216796875, -202.8291015625, 14.327821731567, 135.07693481445 }, [24]={ -1225.6865234375, -12.3369140625, 14.343338012695, 47.164855957031 }, [25]={ -1286.9658203125, 95.5546875, 14.349571228027, 336.39559936523 }, } local team = getTeamFromName ( "Civilians" ) local planeVeh = { [592] = true, [577] = true, [511] = true, [548] = true, [593] = true, [487] = true, [519] = true, [513] = true, [553] = true, [488] = true, [469] = true } function teamSet ( ) local team = getTeamFromName ( "Civilians" ) if team and getElementData( client, "Occupation" ) ~= "Pilot" then setPlayerTeam ( thePlayer, Civilians ) setPlayerNametagColor ( client, 255, 200, 0 ) setElementData( client, "Occupation", "Pilot", true ) local skinID = 61 setElementModel(client, skinID) createBlipAttachedTo ( client, 0, 2, 255, 200, 0, 255, 1 ) exports["AC_message"]:outputTopBar( "You are now a pilot!", client, 0, 255, 0 ) else exports["AC_message"]:outputTopBar( "You are already a pilot!", client, 255, 0, 0 ) end end addEvent ( "setTeam", true) addEventHandler ( "setTeam", root, teamSet ) local markers = { } local blips = { } mposi = { } mposii = {} function startJob ( thePlayer ) local x,y,z,r = 0,0,0,0 local px,py,pz = getElementPosition( thePlayer ) repeat x,y,z,r = unpack( pickups[math.random ( #pickups )]) until getDistanceBetweenPoints3D( px,py,pz, x,y,z ) > 800 markers[thePlayer] = createMarker( x, y, z, "cylinder", 5.0, 255, 255, 255, 30 ) mposi = { getElementPosition( markers[thePlayer] ) } blips[thePlayer] = createBlipAttachedTo( markers [ thePlayer ], 41, 2, 0, 0, 0, 255, 3, 9999999, thePlayer ) addEventHandler( "onMarkerHit", markers[thePlayer], warpit ) exports["AC_message"]:outputTopBar("Fly to the next location at: "..getZoneName(x,y,z), thePlayer, 0, 255, 0) end local taximeter = {} function inVEH ( thePlayer, seat, jacked ) if ( getElementType( thePlayer ) == "player" and isPedInVehicle( thePlayer ) ) and seat == 0 and getElementData( thePlayer, "Occupation" ) == "Pilot" then if ( planeVeh[getElementModel( source )] ) then startJob ( thePlayer ) end end -- Enable the taximeter if getElementType ( thePlayer ) == "player" then if ( planeVeh[getElementModel( source )] ) and seat > 0 then drivers = getVehicleOccupants ( source ) payForTaxi( drivers[0], thePlayer ) if isTimer( taximeter[thePlayer] ) then killTimer( taximeter[thePlayer] ) end taximeter[thePlayer] = setTimer( payForTaxi, 60000, 0, drivers[0], thePlayer ) end end end addEventHandler ( "onVehicleEnter", getRootElement(), inVEH ) function payForTaxi( driver, passenger ) if isElement( passenger ) then if getPlayerMoney( passenger ) > 55 then local theVehicle = getPedOccupiedVehicle( driver ) if isElement( driver ) and isElement( passenger ) and isElement( theVehicle ) and getVehicleOccupant ( theVehicle, 0 ) == driver and getElementData( driver, "Occupation" ) == "Pilot" then takePlayerMoney( passenger, 55 ) givePlayerMoney( driver, 55 ) end else removePedFromVehicle( passenger ) if isElement( taximeter[thePlayer] ) then destroyElement( taximeter[thePlayer] ) end exports["AC_message"]:outputTopBar( "You can't afford this flight anymore, GET OUT!", passenger, 255, 0, 0 ) end end end function stopPaymentTaxi ( thePlayer, seat, jacked ) if isTimer( taximeter[thePlayer] ) then killTimer( taximeter[thePlayer] ) end end addEventHandler ( "onVehicleExit", getRootElement(), stopPaymentTaxi ) function warpit( thePlayer ) if ( getElementType ( thePlayer ) == "player" and isPedInVehicle ( thePlayer ) ) then local vehicle = getPedOccupiedVehicle ( thePlayer ) if ( planeVeh[getElementModel( vehicle )] ) then destroyJob ( thePlayer ) local x, y, z, r = unpack( dropoffss[math.random( #dropoffss )]) markers[thePlayer] = createMarker( x, y, z - 1, "cylinder", 5.0, 255, 255, 255, 30 ) mposii = { getElementPosition( markers[thePlayer]) } blips[thePlayer] = createBlipAttachedTo( markers [thePlayer], 41, 2, 0, 0, 0, 255, 3, 9999999, thePlayer ) addEventHandler( "onMarkerHit", markers[thePlayer], pickmeup ) exports["AC_message"]:outputTopBar("Loading passengers...", thePlayer, 0, 255, 0) setTimer( setElementFrozen, 1000, 1, getPedOccupiedVehicle(thePlayer), true ) setTimer( setElementFrozen, 10000, 1, getPedOccupiedVehicle(thePlayer), false ) setTimer( flyTo, 10000, 1, thePlayer, x,y,z) end end end function pickmeup ( thePlayer ) if ( getElementType ( thePlayer ) == "player" and isPedInVehicle ( thePlayer ) ) then destroyJob ( thePlayer ) local mx, my, mz = unpack ( mposi ) local mmx, mmy, mmz = unpack ( mposii ) local money = getDistanceBetweenPoints2D ( mx, my, mmx, mmy ) finalmoney = math.floor ( money/5 ) fine = math.floor(finalmoney - (finalmoney*(1-( getElementHealth( getPedOccupiedVehicle( thePlayer ))/1000)))) if finalmoney then givePlayerMoney( thePlayer, fine ) exports["AC_message"]:outputTopBar("You have earned ".. tostring(fine) .."$!", thePlayer, 0, 255, 0) if (finalmoney - fine) > 0 then exports["AC_message"]:outputTopBar("Removed ".. tostring(finalmoney - fine) .."$ due to damaged plane!", thePlayer, 255, 0, 0) end setTimer( function( ) startJob ( thePlayer ) end , 1000, 1 ) setTimer( setElementFrozen, 1000, 1, getPedOccupiedVehicle(thePlayer), true ) setTimer( setElementFrozen, 10000, 1, getPedOccupiedVehicle(thePlayer), false ) end end end function deleteOnExit ( thePlayer ) if ( isElement ( markers [ thePlayer ] ) ) then destroyElement ( markers [ thePlayer ] ) end if ( isElement ( blips [ thePlayer ] ) ) then destroyElement ( blips [ thePlayer ] ) end if isElement( taximeter[thePlayer] ) then killTimer( taximeter[thePlayer] ) end end addEventHandler ( "onVehicleExit", getRootElement(), deleteOnExit ) function destroyJob ( thePlayer ) if ( isElement ( markers [ thePlayer ] ) ) then destroyElement ( markers [ thePlayer ] ) end if ( isElement ( blips [ thePlayer ] ) ) then destroyElement( blips [ thePlayer ] ) end end function flyTo(thePlayer,x,y,z) exports["AC_message"]:outputTopBar("Take the passengers to: "..getZoneName(x,y,z), thePlayer, 0, 255, 0) end function destroyJob ( thePlayer ) if ( isElement ( markers [ thePlayer ] ) ) then destroyElement ( markers [ thePlayer ] ) end if ( isElement ( blips [ thePlayer ] ) ) then destroyElement( blips [ thePlayer ] ) end end function flyTo(thePlayer,x,y,z) exports["AC_message"]:outputTopBar("Take the passengers to: "..getZoneName(x,y,z), thePlayer, 0, 255, 0) end CLIENT local GUIEditor = { memo = {}, button = {}, window = {}, } addEventHandler("onClientResourceStart", getResourceRootElement( getThisResource( )), function() local guiX,guiY = guiGetScreenSize() GUIEditor.window[1] = guiCreateWindow((guiX-500)/2, (guiY-350)/2, 500, 350, "Pilot", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible(GUIEditor.window[1], false) bAccept = guiCreateButton(10, 300, 110, 36, "Take job", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "sa-header") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") addEventHandler("onClientGUIClick", bAccept, showGUIbf, false) addEventHandler("onClientGUIClick", bAccept, joinTeam, false) bClose = guiCreateButton(126, 300, 110, 36, "Cancel", false, GUIEditor.window[1]) guiSetProperty(bClose, "NormalTextColour", "FFAAAAAA") addEventHandler("onClientGUIClick", bClose, showGUIbf, false) GUIEditor.memo[1] = guiCreateMemo(10, 30, 480, 264, "Pilot\n".. "Fly around San Andreas and get payed\n" , false, GUIEditor.window[1]) guiEditSetReadOnly(GUIEditor.memo[1],true) end ) local joinBD = createMarker(-1546, -442, 5, "cylinder", 1.5, 255, 200, 0, 50) local joinBD2 = createMarker(1958, -2182, 12.5, "cylinder", 1.5, 255, 200, 0, 50) local joinBD3 = createMarker(1717, 1615.6, 9, "cylinder", 1.5, 255, 200, 0, 50) addEventHandler( "onClientResourceStart", getResourceRootElement( getThisResource( )), function ( startedRes ) createBlipAttachedTo( joinBD, 56, 2, 0, 0, 0, 0, 0, 400); createBlipAttachedTo( joinBD2, 56, 2, 0, 0, 0, 0, 0, 400); createBlipAttachedTo( joinBD3, 56, 2, 0, 0, 0, 0, 0, 400); end ); function showGUIbt(hitElement) if getElementType(hitElement) == "player" and (hitElement == localPlayer) then guiSetVisible(GUIEditor.window[1], true) showCursor( true ) end end addEventHandler("onClientMarkerHit", joinBD, showGUIbt) addEventHandler("onClientMarkerHit", joinBD2, showGUIbt) addEventHandler("onClientMarkerHit", joinBD3, showGUIbt) function showGUIbf() guiSetVisible (GUIEditor.window[1], false ) showCursor ( false ) end function joinTeam() triggerServerEvent("setTeam", localPlayer) end Link to comment
DNL291 Posted February 2, 2014 Share Posted February 2, 2014 To put "Occupation" in scorebard use: exports.scoreboard:addScoreboardColumn('Occupation', 2) Link to comment
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