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تصحي اغلاط


Do_De<3

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كلنت
  
GUIEditor = { 
    button = {}, 
    edit = {} 
} 
addEventHandler("onClientResourceStart", resourceRoot, 
    function() 
        wnd = guiCreateWindow(428, 275, 393, 430, "وظيفه صانع اسلحه ", false) 
        guiWindowSetSizable(wnd, false) 
        guiSetAlpha(wnd, 1.00) 
  
        GUIEditor.edit[1] = guiCreateEdit(11, 26, 372, 209, "عtpندما تاخد وظيفه اكتب في اف 8 Gun وسوف يصنع سلاح ", false, wnd) 
        GUIEditor.button[1] =  
guiSetVisible (wnd, false)   
markerM = createMarker(2815.6396484375,-1431.6064453125,16.25,'cylinder',3,255,255,0,155) 
createBlip ( 2815.6396484375,-1431.6064453125,16.25,56 ) 
        
    
addEventHandler( "onClientMarkerHit", markerM, function ( element ) 
  if element == getLocalPlayer ( ) then 
       if ( guiGetVisible ( wnd ) == false ) then 
                  guiSetVisible ( wnd, true) 
                  showCursor( true ) 
                 end 
          end 
guiCreateButton(9, 378, 109, 42, "Start Job", false, wnd)     
    end 
) 
addEventHandler( "onClientGUIClick", resourceRoot, function( ) 
  if ( source == GUIEditor.button[1] ) then 
     setElementData( localPlayer, 'DataGun', true ) 
    end 
end ) 
  

سيرفر

addCommandHandler( "Gun", function ( player ) 
 if ( getElementData( player, 'DataGun' ) == true ) then 
      giveWeapon( player, 33, 500 ) 
     end 
end ) 

وين الترآيقر ؟

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GUIEditor = { 
    button = {}, 
    edit = {} 
} 
  
wnd = guiCreateWindow(428, 275, 393, 430, "وظيفه صانع اسلحه ", false) 
guiSetVisible (wnd, false) 
guiWindowSetSizable(wnd, false) 
guiSetAlpha(wnd, 1.00) 
GUIEditor.edit[1] = guiCreateEdit(11, 26, 372, 209, "عtpندما تاخد وظيفه اكتب في اف 8 Gun وسوف يصنع سلاح ", false, wnd) 
GUIEditor.button[1] = guiCreateButton(9, 378, 109, 42, "Start Job", false, wnd)     
markerM = createMarker(2815.6396484375,-1431.6064453125,16.25,'cylinder',3,255,255,0,155) 
createBlip ( 2815.6396484375,-1431.6064453125,16.25,56 ) 
        
    
addEventHandler( "onClientMarkerHit", markerM, function ( element ) 
  if element == getLocalPlayer ( ) then 
       if ( guiGetVisible ( wnd ) == false ) then 
                 guiSetVisible ( wnd, true) 
                 showCursor( true ) 
                 end 
          end 
    end 
) 
  
addEventHandler( "onClientGUIClick", resourceRoot, function( ) 
  if ( source == GUIEditor.button[1] ) then 
     setElementData( localPlayer, 'DataGun', true ) 
    end 
end ) 
  
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ابي يطلع نص لاعب فقط الي سوا سلاح

addCommandHandler( "Gun", function ( player ) 
 if ( getElementData( player, 'DataGun' ) == true ) then 
       giveWeapon( player, 33, 500 ) 
       outputChatBox ( "** لقد تم اعطاءك سلأح", player, 255, 0, 0, true ) 
     end 
end ) 
Link to comment
  
كلينت 
GUIEditor = { 
    button = {}, 
    edit = {} 
} 
  
  
        wnd = guiCreateWindow(428, 275, 393, 430, "وظيفه صانع اسلحه ", false) 
          enksar = guiCreateButton(9, 378, 109, 42,"Start Job",false,wnd) 
        guiWindowSetSizable(wnd, false) 
        guiSetAlpha(wnd, 1.00) 
        GUIEditor.edit[1] = guiCreateEdit(11, 26, 372, 209, "عtpندما تاخد وظيفه اكتب في اف 8 Gun وسوف يصنع سلاح ", false, wnd) 
  
guiSetVisible (wnd, false)   
_marker = createMarker ( 231.95727539063,-115.6064453125,1.4296875, 'cylinder', 1, r, g, b, a ) 
Blipp = createBlip ( 231.95727539063,-115.6064453125,1.4296875) 
setBlipVisibleDistance(Blipp,400) 
        
    
addEventHandler ( 'onClientMarkerHit', _marker, function ( _player ) 
        if _player == localPlayer then 
                guiSetVisible (wnd, true ) 
                showCursor ( true ) 
                --guiSetInputEnabled ( true ) 
        end 
end ) 
  
  
addEventHandler ("onClientGUIClick",guiRoot,function() 
if source == enksar then 
  triggerServerEvent('enk', localPlayer) 
                guiSetVisible (wnd, false ) 
                showCursor ( false ) 
end 
end 
) 
  
  
  
  

  
سيرفر 
addEvent('enk', true)  
addEventHandler('enk', root,  
function ()  
    giveWeapon( source, 31, 200 )  
           outputChatBox('#FF991E[ ' .. getPlayerName(source) .. ' ]===[#FFFFFF تم اعطآئكك رشآش ب 200 طلقة #FF991E] ', root, 255, 255, 255,true) 
end 
) 
  
function give ( source ) 
    giveWeapon( source, 31, 200 )  
           outputChatBox('#FF991E[ ' .. getPlayerName(source) .. ' ]===[#FFFFFF تم اعطآئككك رشآش ب 200 طلقة #FF991E] ', root, 255, 255, 255,true) 
          end 
addCommandHandler ( "enksar", give ) 

جرب ورد لي خبر يآقلبي : )

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