Steph12 Posted January 19, 2014 Share Posted January 19, 2014 Hi guys, i've started modelling today and now i have a problem. I've created a quader in 3DS max and gave it a texture. But when I load it in MTA it only shows 3 sites of the quader, the other sides are invisible. I don't know why this happens. Has someone got an idea? Link to comment
50p Posted January 22, 2014 Share Posted January 22, 2014 By quader you mean a box? Before you export a model, make sure it's "Editable Poly" or "Editable Mesh". Also, make sure it doesn't have any flipped faces. Right click the model, go to "Object properties" and in "General" tab make sure that "Backface cull" is checked. That's all I can think of. Link to comment
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