Stanley Sathler Posted January 15, 2014 Share Posted January 15, 2014 Hello guys, I'm needing to set a night to my server (normal night, like GTA:SA) using setSkyGradient(). Could someone tell me what properties (topRed, topGreen, topBlue, bottomRed, bottomGreen, bottomBlue) should I use? Link to comment
Stanley Sathler Posted January 15, 2014 Author Share Posted January 15, 2014 Renkon, I tried, but are you sure that is this? I don't know, seems that using 0, 0, 0, the sky becomes very dark. GTA's night is like this? Link to comment
Renkon Posted January 15, 2014 Share Posted January 15, 2014 Renkon, I tried, but are you sure that is this? I don't know, seems that using 0, 0, 0, the sky becomes very dark. GTA's night is like this? Oh, I'm sorry. Didn't carefully read that you requested the colorcode for the normal night. I'm afraid I am not sure, but what you can try to do is to start doing some additions like instead of 0, 0, 0 : 15, 15, 15 and go on.. It would go from black to white (going through all greys, maybe one of them may feel like normal) Link to comment
Noki Posted January 15, 2014 Share Posted January 15, 2014 You can view the original timecyc file using GTA SA Timecyc Editor. It will show you the gradients. Link to comment
Gallardo9944 Posted January 15, 2014 Share Posted January 15, 2014 try getSkyGradient() when you have the original GTA night and then restore its values when needed. Or resetSkyGradient() + setWeather(0) Link to comment
Gallagher Posted January 15, 2014 Share Posted January 15, 2014 setSkyGradient (15,15,20,18,18,25) Link to comment
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