Gallagher Posted January 10, 2014 Posted January 10, 2014 how do I open my dashboard when a player touches the marker? function PlayerHaveLevel( ) local accName = getAccountName ( getPlayerAccount ( source ) ) if ( isObjectInACLGroup ("user."..accName, aclGetGroup ( "VIP" ) ) ) then triggerClientEvent(source, "ShowVipPanel", source ) else outputChatBox("Você não e V.I.P para usar esse comando",source) end end addEvent( "ClientHaveLevel", true ) addEventHandler( "ClientHaveLevel", getRootElement(), PlayerHaveLevel ) addEventHandler("onMarkerHit",marker16,PlayerHaveLevel) marker16 = createMarker(-62.98583984375,-1121.4749755859,0.172990322113, "cylinder", 2, 0, 255, 0, 255 ) blip = createBlip( -62.98583984375,-1121.4749755859,0.172990322113, 6 )
Castillo Posted January 10, 2014 Posted January 10, 2014 marker16 = createMarker(-62.98583984375,-1121.4749755859,0.172990322113, "cylinder", 2, 0, 255, 0, 255 ) function PlayerHaveLevel ( hitElement ) if ( getElementType ( hitElement ) == "player" and not isPedInVehicle ( hitElement ) ) then local accName = getAccountName ( getPlayerAccount ( hitElement ) ) if ( isObjectInACLGroup ("user.".. accName, aclGetGroup ( "VIP" ) ) ) then triggerClientEvent ( hitElement, "ShowVipPanel", hitElement ) else outputChatBox ( "Você não e V.I.P para usar esse comando", hitElement ) end end end addEventHandler ( "onMarkerHit", marker16, PlayerHaveLevel ) addEvent( "ClientHaveLevel", true ) addEventHandler( "ClientHaveLevel", getRootElement(), PlayerHaveLevel ) blip = createBlip( -62.98583984375,-1121.4749755859,0.172990322113, 6 )
Gallagher Posted January 10, 2014 Author Posted January 10, 2014 marker16 = createMarker(-62.98583984375,-1121.4749755859,0.172990322113, "cylinder", 2, 0, 255, 0, 255 ) function PlayerHaveLevel ( hitElement ) if ( getElementType ( hitElement ) == "player" and not isPedInVehicle ( hitElement ) ) then local accName = getAccountName ( getPlayerAccount ( hitElement ) ) if ( isObjectInACLGroup ("user.".. accName, aclGetGroup ( "VIP" ) ) ) then triggerClientEvent ( hitElement, "ShowVipPanel", hitElement ) else outputChatBox ( "Você não e V.I.P para usar esse comando", hitElement ) end end end addEventHandler ( "onMarkerHit", marker16, PlayerHaveLevel ) addEvent( "ClientHaveLevel", true ) addEventHandler( "ClientHaveLevel", getRootElement(), PlayerHaveLevel ) blip = createBlip( -62.98583984375,-1121.4749755859,0.172990322113, 6 ) The way you spoke before had worked: D Thanks Another question now, it is possible to attach the Marker in a player? example, I type / markerme, and the bullet is stuck in me, and if any come near me opens the panel?
Gallagher Posted January 10, 2014 Author Posted January 10, 2014 Yes, use attachElements. Thank you, you were a great help in creating my panel, I'll even put your name in the credits
Gallagher Posted January 10, 2014 Author Posted January 10, 2014 You're welcome. looks like he's gorgeous * - * http://prntscr.com/2i5srl But as you can see the message as often as you clikar the gun, is to make it appear only 2 or 3 times? Or show a message in the console for me to see who this flooding
Gallagher Posted January 10, 2014 Author Posted January 10, 2014 I don't understand what do you mean. But as you can see the message as often as you click the weapon, is to make it appear only 2 or 3 times?
Castillo Posted January 10, 2014 Posted January 10, 2014 But these messages only show up to the person who clicks, so what's the problem?
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