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Photo script to connect to player


Ianito

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bindKey 
guiCreateStaticImage 
Event: '[strike]onClientPlayerJoin[/strike]' 

This event is triggered when a player joins a server. It is triggered for all players except the local player, as the local player joins the server before their client-side resources are started. It would also be possible for two players to join within a few seconds of each other and for the two players' scripts may not receive onClientPlayerJoin events as their scripts wouldn't have started yet.

The right event would be onClientResourceStart.

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