Lukis37 Posted December 28, 2013 Posted December 28, 2013 Hello guys, I have two problems.. hope you can help me First one is that when I add "misc_a" to vehicle model so vehicle still can't connect a trailer (like baggage or utility van). Do I need any script? Second one is that I can't find those textures: Cheers, Lukis Visit us - http://www.MTASA.cz
50p Posted December 28, 2013 Posted December 28, 2013 I'm not sure about the question #1. You can get all these textures from vehicle.txd which can be found in: \models\generic Extract these textures to: <3DS Max folder>\maps - MTA Script Editor - Ask your scripting questions properly, please. - 50p's public resources - Meta.xml - what is it for? How is it possible LOL
Lukis37 Posted December 28, 2013 Author Posted December 28, 2013 I'm not sure about the question #1.You can get all these textures from vehicle.txd which can be found in: \models\generic Extract these textures to: <3DS Max folder>\maps Ok, thanks Visit us - http://www.MTASA.cz
Noki Posted December 29, 2013 Posted December 29, 2013 Define misc_a please. And if there is any object or mod in the way of the connection that the vehicle uses, then it simply won't connect; no script needed.
Lukis37 Posted December 29, 2013 Author Posted December 29, 2013 Define misc_a please. And if there is any object or mod in the way of the connection that the vehicle uses, then it simply won't connect; no script needed. There's a point in model file named "misc_a". I added this point to sweeper model file, because I saw this in baggage and utility van dff. When I replace my model to baggage, so misc_a works, trailer connects. But when I replace my model with "misc_a" in model file to another car like cheetah, sweeper or something that's normally without trailer, so it doesn't work. Trailer doesn't connect. Visit us - http://www.MTASA.cz
50p Posted December 29, 2013 Posted December 29, 2013 It must be hard coded. As you may know, some vehicles have misc_a, misc_b, misc_c and misc_d. They all work differently due to the special properties of the vehicles. Eg. Hydra uses misc_a for the front wheel which comes out when you trigger landing gear. For the Rhino, misc_a is the entire turret, misc_b is the cannon (lifts up and goes down), misc_c is the tip of the cannon where the shells come out. - MTA Script Editor - Ask your scripting questions properly, please. - 50p's public resources - Meta.xml - what is it for? How is it possible LOL
Lukis37 Posted December 29, 2013 Author Posted December 29, 2013 Okay, I think game is made so that only looked at some cars. Visit us - http://www.MTASA.cz
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