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question about .map file (mapLoader)


bandi94

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I made a custom map loader. Everything work's great until tuday I loaded a map , where normaly is an invisible way/road , but I I fell down (map was loaded by my loader).

So i opened the .map file to check it out and i found something that I do not understand , if anybody made a loader like this or he knows better the .map file's , could tell me what are they and how they are loaded by defalut, THX

And there is any wiki page , about .map file ???? where i can check every "option" of object's , i found a new thing : state="hidden" - i think this will make the object invisible , it would be great if somewhere i could check every thing that a .map can have as option.

<controlPoint id="controlPoint (2)" powerLeft="80" dimension="0" powerRight="80" interior="0" posX="3853.599609375" posY="-1421.7998046875" posZ="10.199999809265" relativePosition="0,0,0" relativeRotation="0,0,-89.999992370605" representObject="object (vgncarshade1) (1)" rotX="0" rotY="0" rotZ="0"></controlPoint> 

, and a bunch of object's insde it.

    <track id="track (1)" objectNumber="80" controlPointLeft="controlPoint (2)" controlPointRight="controlPoint (3)" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0"> 
        <object id="object (vgncarshade1) (3)" doublesided="false" model="3458" interior="0" dimension="0" posX="3857.5606053576" posY="-1421.8036329638" posZ="10.216789582423" rotX="0.48378672318565" rotY="0.014584549445561" rotZ="-90.10940267613"></object> 
        <object id="object (vgncarshade1) (4)" doublesided="false" model="3458" interior="0" dimension="0" posX="3861.5730573265" posY="-1421.8149475623" posZ="10.267508722757" rotX="0.96291816776135" rotY="0.029891821549645" rotZ="-90.21248297119"></object> 
</track> 

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