Furious^ONE! Posted December 23, 2013 Share Posted December 23, 2013 Hello , I encountered a bug with my script, but I can not have the resourare you could help me, I have the error console shows me CODE : Server.lua function isMyPingTheLowest() local players = getElementsByType("player") local yes = true for i, player in ipairs(players) do if getPlayerPing(getLocalPlayer()) > getPlayerPing(player) then yes = false end end if yes == true then return true else return false end end function findRotation(x1,y1,x2,y2) local t = -math.deg(math.atan2(x2-x1,y2-y1)) if t < 0 then t = t + 360 end return t end addEventHandler("onClientPedDamage", getRootElement(), function(attacker) if getElementData(source, "type") == "ped.sniper.npc" and getElementData(attacker, "type") == "ped.sniper.npc" then cancelEvent() end end ) setTimer( function() if isMyPingTheLowest() then for i, peds in ipairs(getElementsByType("ped")) do if getElementData(peds, "type") == "ped.sniper.npc" and getElementHealth(peds) > 0 then local x, y, z = getElementPosition(peds) local lowest = 9999 local player = nil for i, players in ipairs(getElementsByType("player")) do local px, py, pz = getElementPosition(players) local dist = getDistanceBetweenPoints3D(x, y, z, px, py, pz) if dist < lowest and not getElementData( source, "isPro Drift" ) then lowest = dist player = players end end if isElement(player) then triggerServerEvent("sniperTakeDecision", getRootElement(), peds, player) end end end end end , 1500, 0) addEvent("sniperTakeDecisionClient", true) addEventHandler("sniperTakeDecisionClient", getRootElement(), function(sniperPedID, aimPlayer) local x, y, z = getElementPosition(sniperPedID) local px, py, pz = getElementPosition(aimPlayer) setPedAimTarget(sniperPedID, px, py, pz) local rotZ = findRotation(x, y, px, py) setPedRotation(sniperPedID, rotZ) setPedControlState(sniperPedID, "aim_weapon", true) setPedControlState(sniperPedID, "fire", true) setTimer( function() if isElement(sniperPedID) then setPedControlState(sniperPedID, "fire", false) setPedControlState(sniperPedID, "aim_weapon", false) end end , 500, 1) end ) Client.lua addEventHandler( "onPlayerJoin", root, function () local accName = getAccountName( getPlayerAccount( source ) ) if isObjectInACLGroup( "user."..accName, aclGetGroup ( "Pro Drift" ) ) then setElementData( source, "isPro Drift", true ) end end ) addEvent("sniperTakeDecision", true) addCommandHandler("sniper", function(thePlayer, command) local x, y, z = getElementPosition(thePlayer) local int = getElementInterior(thePlayer) local ped = createSniperPed(x, y, z) setElementInterior(ped, int) end ) setTimer( function() for i, peds in ipairs(getElementsByType("ped")) do if getElementData(peds, "type") == "ped.sniper.npc" and getElementHealth(peds) > 0 then setPedWeaponSlot(peds, 6) giveWeapon(peds, 24, 10000, true) end end end , 50, 0) function createSniperPed(x, y, z) local ped = createPed(120, x, y, z) setTimer( function() if isElement(ped) then giveWeapon(ped, 24, 10000, true) setPedWeaponSlot(ped, 6) setElementData(ped, "type", "ped.sniper.npc") setElementFrozen(ped, true) end end , 5000, 1) return ped end addEventHandler("sniperTakeDecision", getRootElement(), function(sniperPedID, aimPlayer) setElementData(sniperPedID, "target", aimPlayer) triggerClientEvent("sniperTakeDecisionClient", getRootElement(), sniperPedID, aimPlayer) end ) the error is here : [2013-12-23 18:26:47] ERROR: PNJ/server.lua:5: attempt to call global 'getLocalPlayer' (a nil value) Please help me Link to comment
johny46 Posted December 23, 2013 Share Posted December 23, 2013 You are trying to call function getLocalPlayer() serverside, but this function exists only clientside. Is it your code? Link to comment
Sasu Posted December 23, 2013 Share Posted December 23, 2013 client.lua should be server side and server.lua should be client side. Link to comment
Furious^ONE! Posted December 23, 2013 Author Share Posted December 23, 2013 You are trying to call function getLocalPlayer() serverside, but this function exists only clientside. Is it your code? I tried what you said but it still makes me the error. [2013-12-23 18:51:33] Starting PNJ [2013-12-23 18:51:33] SCRIPT ERROR: PNJ/server.lua:5: ')' expected near 'then' [2013-12-23 18:51:33] ERROR: Loading script failed: PNJ/server.lua:5: ')' expected near 'then' Link to comment
johny46 Posted December 23, 2013 Share Posted December 23, 2013 What exactly did you change? And have you done what Sasuke said? The "server.lua" file should be clientside and "client.lua" should be serverside. You can fix that in your "meta.xml" file, where you have to change "server.lua" to be clientside and "client.lua" to be serverside, or simply rename the files, so "server.lua" becomes "client.lua" and vice versa. Link to comment
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