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Random, in pairs (table)


Markeloff

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Posted
for index , data in ipairs ( table ) do 
    local MarkerX, MarkerY, MarkerZ, Weapon, {skins} 
    local theSkin = --random {skins}  
    local thePed = createPed ( theSkin, x, y, z ) 
end 

I want the random of the skins table. How?

430x73_B2E03D_FF9900_000000_000000.png

Some people want it to happen, some wish it would happen, others make it happen.

Posted

You have a table with the skins or you want to give a random from all the valid skins?

San Andreas Utopia RPG (SAUR) Owner & Developer.

560x95_FFFFFF_FF9900_000000_000000.png

Education is the most powerful weapon which you can use to change the world.

Posted

I have a table in a table. A big table which contains the skins table.

like that {x,y,z,weapon,{255,287,289}}

430x73_B2E03D_FF9900_000000_000000.png

Some people want it to happen, some wish it would happen, others make it happen.

Posted

To get a random skin use:

local skin = skins [ math.random ( #skins ) ] 

San Andreas Utopia RPG (SAUR) Owner & Developer.

560x95_FFFFFF_FF9900_000000_000000.png

Education is the most powerful weapon which you can use to change the world.

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