Markeloff Posted December 12, 2013 Share Posted December 12, 2013 for index , data in ipairs ( table ) do local MarkerX, MarkerY, MarkerZ, Weapon, {skins} local theSkin = --random {skins} local thePed = createPed ( theSkin, x, y, z ) end I want the random of the skins table. How? Link to comment
Castillo Posted December 12, 2013 Share Posted December 12, 2013 You have a table with the skins or you want to give a random from all the valid skins? Link to comment
Markeloff Posted December 12, 2013 Author Share Posted December 12, 2013 I have a table in a table. A big table which contains the skins table. like that {x,y,z,weapon,{255,287,289}} Link to comment
Castillo Posted December 12, 2013 Share Posted December 12, 2013 To get a random skin use: local skin = skins [ math.random ( #skins ) ] Link to comment
Markeloff Posted December 12, 2013 Author Share Posted December 12, 2013 Worked, thanks. Link to comment
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