Desaster Posted December 11, 2013 Share Posted December 11, 2013 hi , I want to count the ammount of shooted ammo by every weapon than save it but I really can't find how I thought might be useful onClientPlayerWeaponFire ah idk gimme ideas Link to comment
TAPL Posted December 11, 2013 Share Posted December 11, 2013 Example: weapons = {} function onShoot(wp) if weapons[wp] then weapons[wp] = weapons[wp] + 1 else weapons[wp] = 1 end end addEventHandler("onClientPlayerWeaponFire", localPlayer, onShoot) addCommandHandler("amount", function() for weaponID, bullet in pairs (weapons) do outputChatBox(weaponID..": "..bullet) end end) Link to comment
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