alsanfor2014 Posted December 6, 2013 Share Posted December 6, 2013 (edited) شباب معي كود ماركر سيارات الشرطهويشتغل تمام التمام بس المجرم يقدر ياخد سياره ابيكم تعدلولي علي الكود وتجعلوه لتيم الشرطه فقط شباب وتقبلو دعائي وشكرا اتمني ماتقصرو معي شباب هدا السيرفر markers = { {1585.4683837891,-1677.7601318359,4.5}, {1601.015625,-1709.9270019531,4.5}, {1544.4505615234,-1645.6096191406,4.5}, {1546.0128173828,-1609.8051757813,12.5}, {1599.4171142578,-1610.4891357422,12.5}, {1600.0526123047,-1627.7546386719,12.5}, --{ x, y, z }, } for i,v in ipairs (markers) do marker = createMarker(v[1], v[2], v[3], "cylinder", get("markerSize"), get("markerColorR"), get("markerColorG"), get("markerColorB"), get("markerAlpha")) end veh = {} addEvent ("getCar", true) addEventHandler ("getCar", getRootElement(), function(car) if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end end ) addEventHandler ( "onPlayerQuit", getRootElement(), function () if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end end) function markerHit (hitPlayer, matchingDimension) if isPedInVehicle (hitPlayer) then return end if getElementType(hitPlayer) == "player" then triggerClientEvent ("openMean2000", hitPlayer) end end addEventHandler ("onMarkerHit", resourceRoot, markerHit) function markerLeave (hitPlayer, matchingDimension) if getElementType(hitPlayer) == "player" then triggerClientEvent ("closeopenMean2000", hitPlayer) end end addEventHandler ("onMarkerLeave", resourceRoot, markerLeave) وهدا الوند GUIEditor = { gridlist = {}, window = {}, button = {} } cars = { {523}, {598}, {597}, {599}, --{carID}, } local l, w = guiGetScreenSize() GUIEditor.window[1111] = guiCreateWindow(231, 161, 256, 306, "[Gta-DARCK] Police Cars", false) guiWindowSetSizable(GUIEditor.window[1111], false) guiSetVisible(GUIEditor.window[1111],false) guiSetAlpha(GUIEditor.window[1111], 1.00) guiSetProperty(GUIEditor.window[1111], "CaptionColour", "FFFFFFFF") GUIEditor.gridlist[1000] = guiCreateGridList(9, 21, 237, 275, false, GUIEditor.window[1111]) guiGridListAddColumn(GUIEditor.gridlist[1000], "#", 0.4) guiGridListAddColumn(GUIEditor.gridlist[1000], "Vehicle", 0.4) GUIEditor.button[1001] = guiCreateButton(4, 255, 141, 15, "Spawn", false, GUIEditor.gridlist[1000]) GUIEditor.button[2002] = guiCreateButton(149, 255, 78, 15, "Close", false, GUIEditor.gridlist[1000]) for i,v in ipairs (cars) do local carName = getVehicleNameFromModel (v[1]) local row = guiGridListAddRow (GUIEditor.gridlist[1000]) guiGridListSetItemText (GUIEditor.gridlist[1000], row, 1, i.."-", false, true) guiGridListSetItemText (GUIEditor.gridlist[1000], row, 2, carName, false, true) guiGridListSetItemColor(GUIEditor.gridlist[1000], row, 1, 255, 255, 255, 255) end addEvent ("openMean2000", true) function openMean2000 () if (getLocalPlayer() == source) then guiSetVisible(GUIEditor.window[1111],true) showCursor(true) end end addEventHandler ("openMean2000", getRootElement(), openMean2000) addEvent ("closeopenMean2000", true) function closeopenMean2000 () if (getLocalPlayer() == source) then guiSetVisible(GUIEditor.window[1111],false) showCursor(false) end end addEventHandler ("closeopenMean2000", getRootElement(), closeopenMean2000) addEventHandler ("onClientGUIClick", GUIEditor.button[2002], function (button, state, absoluteX, absoluteYe) guiSetVisible(GUIEditor.window[1111],false) showCursor(false) end) function trigger () if (guiGridListGetSelectedItem (GUIEditor.gridlist[1000])) then local car = guiGridListGetItemText (GUIEditor.gridlist[1000], guiGridListGetSelectedItem (GUIEditor.gridlist[1000]), 2) if car == "" or car == nil then outputChatBox( "oعليك ان تختار سيارةo",255,0,0,true ) return end triggerServerEvent ("getCar", getLocalPlayer(), car) guiSetVisible(GUIEditor.window[1111],false) showCursor(false) end end addEventHandler ("onClientGUIClick", GUIEditor.button[1001], function (button, state, absoluteX, absoluteYe) trigger(getLocalPlayer()) end) addEventHandler ("onClientGUIDoubleClick", GUIEditor.gridlist[1000], function (button, state, absoluteX, absoluteYe) trigger(getLocalPlayer()) end) اتمني ماتقصرو معي شباب لان هدا طولت فيه Edited December 8, 2013 by Guest Link to comment
!#NssoR_) Posted December 6, 2013 Share Posted December 6, 2013 اولأ اكوادك تجيب الصداع بـ الراس حاول تحط اكوادك بـ Lua عشان تكون ملونه واذا مافهمت كلامي شوف هنا viewtopic.php?f=160&t=46670 ثانياً القسم غلط ثالثاً الحرامي كيف تبيه يعني بـ تيم معين ولا كيف ! Link to comment
alsanfor2014 Posted December 6, 2013 Author Share Posted December 6, 2013 هدا السيرفر markers = { {1585.4683837891,-1677.7601318359,4.5}, {1601.015625,-1709.9270019531,4.5}, {1544.4505615234,-1645.6096191406,4.5}, {1546.0128173828,-1609.8051757813,12.5}, {1599.4171142578,-1610.4891357422,12.5}, {1600.0526123047,-1627.7546386719,12.5}, --{ x, y, z }, } for i,v in ipairs (markers) do marker = createMarker(v[1], v[2], v[3], "cylinder", get("markerSize"), get("markerColorR"), get("markerColorG"), get("markerColorB"), get("markerAlpha")) end veh = {} addEvent ("getCar", true) addEventHandler ("getCar", getRootElement(), function(car) if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end end ) addEventHandler ( "onPlayerQuit", getRootElement(), function () if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end end) function markerHit (hitPlayer, matchingDimension) if isPedInVehicle (hitPlayer) then return end if getElementType(hitPlayer) == "player" then triggerClientEvent ("openMean2000", hitPlayer) end end addEventHandler ("onMarkerHit", resourceRoot, markerHit) function markerLeave (hitPlayer, matchingDimension) if getElementType(hitPlayer) == "player" then triggerClientEvent ("closeopenMean2000", hitPlayer) end end addEventHandler ("onMarkerLeave", resourceRoot, markerLeave) وهداالوند GUIEditor = { gridlist = {}, window = {}, button = {} } cars = { {523}, {598}, {597}, {599}, --{carID}, } local l, w = guiGetScreenSize() GUIEditor.window[1111] = guiCreateWindow(231, 161, 256, 306, "[Gta-DARCK] Police Cars", false) guiWindowSetSizable(GUIEditor.window[1111], false) guiSetVisible(GUIEditor.window[1111],false) guiSetAlpha(GUIEditor.window[1111], 1.00) guiSetProperty(GUIEditor.window[1111], "CaptionColour", "FFFFFFFF") GUIEditor.gridlist[1000] = guiCreateGridList(9, 21, 237, 275, false, GUIEditor.window[1111]) guiGridListAddColumn(GUIEditor.gridlist[1000], "#", 0.4) guiGridListAddColumn(GUIEditor.gridlist[1000], "Vehicle", 0.4) GUIEditor.button[1001] = guiCreateButton(4, 255, 141, 15, "Spawn", false, GUIEditor.gridlist[1000]) GUIEditor.button[2002] = guiCreateButton(149, 255, 78, 15, "Close", false, GUIEditor.gridlist[1000]) for i,v in ipairs (cars) do local carName = getVehicleNameFromModel (v[1]) local row = guiGridListAddRow (GUIEditor.gridlist[1000]) guiGridListSetItemText (GUIEditor.gridlist[1000], row, 1, i.."-", false, true) guiGridListSetItemText (GUIEditor.gridlist[1000], row, 2, carName, false, true) guiGridListSetItemColor(GUIEditor.gridlist[1000], row, 1, 255, 255, 255, 255) end addEvent ("openMean2000", true) function openMean2000 () if (getLocalPlayer() == source) then guiSetVisible(GUIEditor.window[1111],true) showCursor(true) end end addEventHandler ("openMean2000", getRootElement(), openMean2000) addEvent ("closeopenMean2000", true) function closeopenMean2000 () if (getLocalPlayer() == source) then guiSetVisible(GUIEditor.window[1111],false) showCursor(false) end end addEventHandler ("closeopenMean2000", getRootElement(), closeopenMean2000) addEventHandler ("onClientGUIClick", GUIEditor.button[2002], function (button, state, absoluteX, absoluteYe) guiSetVisible(GUIEditor.window[1111],false) showCursor(false) end) function trigger () if (guiGridListGetSelectedItem (GUIEditor.gridlist[1000])) then local car = guiGridListGetItemText (GUIEditor.gridlist[1000], guiGridListGetSelectedItem (GUIEditor.gridlist[1000]), 2) if car == "" or car == nil then outputChatBox( "oعليك ان تختار سيارةo",255,0,0,true ) return end triggerServerEvent ("getCar", getLocalPlayer(), car) guiSetVisible(GUIEditor.window[1111],false) showCursor(false) end end addEventHandler ("onClientGUIClick", GUIEditor.button[1001], function (button, state, absoluteX, absoluteYe) trigger(getLocalPlayer()) end) addEventHandler ("onClientGUIDoubleClick", GUIEditor.gridlist[1000], function (button, state, absoluteX, absoluteYe) trigger(getLocalPlayer()) end) اتمني تجيدون لي حلا قريبا Link to comment
alsanfor2014 Posted December 6, 2013 Author Share Posted December 6, 2013 الكود هدا ماكر سيارات الشرطه بي خطأ والخطأ هو ان الحرامي يقدر يأخد سياره بس انا ابيه الشرطه فقطتقدر تأخد سيارات يعني لتيم معين هوالشرطه Link to comment
jafar Posted December 7, 2013 Share Posted December 7, 2013 -- Server Side ! markers = { {1585.4683837891,-1677.7601318359,4.5}, {1601.015625,-1709.9270019531,4.5}, {1544.4505615234,-1645.6096191406,4.5}, {1546.0128173828,-1609.8051757813,12.5}, {1599.4171142578,-1610.4891357422,12.5}, {1600.0526123047,-1627.7546386719,12.5}, --{ x, y, z }, } for i,v in ipairs (markers) do marker = createMarker(v[1], v[2], v[3], "cylinder", get("markerSize"), get("markerColorR"), get("markerColorG"), get("markerColorB"), get("markerAlpha")) end veh = {} addEvent ("getCar", true) addEventHandler ("getCar", getRootElement(), function(car) if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end end ) addEventHandler ( "onPlayerQuit", getRootElement(), function () if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end end) function markerHit (hitPlayer, matchingDimension) if isPedInVehicle (hitPlayer) then return end if getElementType(hitPlayer) == "player" then if getPlayerTeam ( hitPlayer ) and getPlayerTeam ( hitPlayer ) == getTeamFromName ( "Police" ) then triggerClientEvent ("openMean2000", hitPlayer) end end end addEventHandler ("onMarkerHit", resourceRoot, markerHit) function markerLeave (hitPlayer, matchingDimension) if getElementType(hitPlayer) == "player" then triggerClientEvent ("closeopenMean2000", hitPlayer) end end addEventHandler ("onMarkerLeave", resourceRoot, markerLeave) Link to comment
alsanfor2014 Posted December 7, 2013 Author Share Posted December 7, 2013 -- Server Side ! markers = { {1585.4683837891,-1677.7601318359,4.5}, {1601.015625,-1709.9270019531,4.5}, {1544.4505615234,-1645.6096191406,4.5}, {1546.0128173828,-1609.8051757813,12.5}, {1599.4171142578,-1610.4891357422,12.5}, {1600.0526123047,-1627.7546386719,12.5}, --{ x, y, z }, } for i,v in ipairs (markers) do marker = createMarker(v[1], v[2], v[3], "cylinder", get("markerSize"), get("markerColorR"), get("markerColorG"), get("markerColorB"), get("markerAlpha")) end veh = {} addEvent ("getCar", true) addEventHandler ("getCar", getRootElement(), function(car) if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end end ) addEventHandler ( "onPlayerQuit", getRootElement(), function () if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end end) function markerHit (hitPlayer, matchingDimension) if isPedInVehicle (hitPlayer) then return end if getElementType(hitPlayer) == "player" then if getPlayerTeam ( hitPlayer ) and getPlayerTeam ( hitPlayer ) == getTeamFromName ( "Police" ) then triggerClientEvent ("openMean2000", hitPlayer) end end end addEventHandler ("onMarkerHit", resourceRoot, markerHit) function markerLeave (hitPlayer, matchingDimension) if getElementType(hitPlayer) == "player" then triggerClientEvent ("closeopenMean2000", hitPlayer) end end addEventHandler ("onMarkerLeave", resourceRoot, markerLeave) كفؤؤؤؤؤؤ اخي شكرا علي المساعده تم التجربه ويعمل ميه علي ميه Link to comment
jafar Posted December 7, 2013 Share Posted December 7, 2013 -- Server Side ! markers = { {1585.4683837891,-1677.7601318359,4.5}, {1601.015625,-1709.9270019531,4.5}, {1544.4505615234,-1645.6096191406,4.5}, {1546.0128173828,-1609.8051757813,12.5}, {1599.4171142578,-1610.4891357422,12.5}, {1600.0526123047,-1627.7546386719,12.5}, --{ x, y, z }, } for i,v in ipairs (markers) do marker = createMarker(v[1], v[2], v[3], "cylinder", get("markerSize"), get("markerColorR"), get("markerColorG"), get("markerColorB"), get("markerAlpha")) end veh = {} addEvent ("getCar", true) addEventHandler ("getCar", getRootElement(), function(car) if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end end ) addEventHandler ( "onPlayerQuit", getRootElement(), function () if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end end) function markerHit (hitPlayer, matchingDimension) if isPedInVehicle (hitPlayer) then return end if getElementType(hitPlayer) == "player" then if getPlayerTeam ( hitPlayer ) and getPlayerTeam ( hitPlayer ) == getTeamFromName ( "Police" ) then triggerClientEvent ("openMean2000", hitPlayer) end end end addEventHandler ("onMarkerHit", resourceRoot, markerHit) function markerLeave (hitPlayer, matchingDimension) if getElementType(hitPlayer) == "player" then triggerClientEvent ("closeopenMean2000", hitPlayer) end end addEventHandler ("onMarkerLeave", resourceRoot, markerLeave) كفؤؤؤؤؤؤ اخي شكرا علي المساعده تم التجربه ويعمل ميه علي ميه العفو Link to comment
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