Desaster Posted November 30, 2013 Posted November 30, 2013 as the title say how to replace gta blips with new ones ?
Spliff Posted November 30, 2013 Posted November 30, 2013 https://community.multitheftauto.com/index.php?p= ... ils&id=960 -From a single search here on the forums, I found a guy linking to that.
Desaster Posted November 30, 2013 Author Posted November 30, 2013 ik but I mean how to get a mta blip and replace it with a new one with keeping the blip made by mta with createBlip you understand ? not to create a fully new one
myonlake Posted November 30, 2013 Posted November 30, 2013 With shaders you can change the texture of a blip. If I helped you, please click the like button on the right Thanks!
-.Paradox.- Posted November 30, 2013 Posted November 30, 2013 (edited) This is a simple example from my script, it will change all the hud(and blips)of youre server. Client side: local huds = { "arrow", "fist", "font1", "font2", "radardisc", "radarRingPlane", "radar_airYard", "radar_ammugun", "radar_barbers", "radar_BIGSMOKE", "radar_boatyard", "radar_bulldozer", "radar_burgerShot", "radar_cash", "radar_CATALINAPINK", "radar_centre", "radar_CESARVIAPANDO", "radar_chicken", "radar_CJ", "radar_CRASH1", "radar_dateDisco", "radar_dateDrink", "radar_dateFood", "radar_diner", "radar_emmetGun", "radar_enemyAttack", "radar_fire", "radar_Flag", "radar_gangB", "radar_gangG", "radar_gangN", "radar_gangP", "radar_gangY", "radar_girlfriend", "radar_gym", "radar_hostpital", "radar_impound", "radar_light", "radar_LocoSyndicate", "radar_MADDOG", "radar_mafiaCasino", "radar_MCSTRAP", "radar_modGarage", "radar_north", "radar_OGLOC", "radar_pizza", "radar_police", "radar_propertyG", "radar_propertyR", "radar_qmark", "radar_race", "radar_runway", "radar_RYDER", "radar_saveGame", "radar_school", "radar_spray", "radar_SWEET", "radar_tattoo", "radar_THETRUTH", "radar_TORENO", "radar_TorenoRanch", "radar_triads", "radar_triadsCasino", "radar_truck", "radar_tshirt", "radar_waypoint", "radar_WOOZIE", "radar_ZERO", "siteM16", "siterocket", "skipicon", } function replaceHuds() for key,hud in ipairs(huds) do texShader = dxCreateShader ( "shader/shader.fx" ) createdHud = dxCreateTexture("img/hud/"..hud..".png") dxSetShaderValue(texShader,"gTexture",createdHud) engineApplyShaderToWorldTexture(texShader,tostring(hud)) end end addEventHandler("onClientResourceStart", resourceRoot, replaceHuds) Shader.fx(important) texture gTexture; technique TexReplace { pass P0 { Texture[0] = gTexture; } } Edited November 30, 2013 by Guest If you're looking for a cheap paid scripter, don't hesitate to contact me. Great minds discuss ideas, Average minds discuss events and small minds discuss people.
denny199 Posted November 30, 2013 Posted November 30, 2013 He said not to create a fully new one, so he's meaning to replace a blip with another blip. On the wiki is a example: https://wiki.multitheftauto.com/wiki/GetBlipIcon -- Retrieve a table containing all the blips that exist blips = getElementsByType ( "blip" ) -- Loop through the list, storing the blip from the table in the variable blipValue for blipKey, blipValue in ipairs(blips) do -- Retrieve the blip's icon into the variable 'blipIcon' blipIcon = getBlipIcon ( blipValue ) -- If the blip's icon wasn't the default already if ( blipIcon ~= 0 ) then -- Set the blip's icon to the default setBlipIcon ( blipValue, 0 ) end end Sometimes I dream about cheese
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