hunter96 Posted November 12, 2013 Share Posted November 12, 2013 طلب تعديل marker = createMarker(2497.0,-1683.5,13.3,"cylinder",2,0,255,0) addEventHandler("onClientMarkerHit",marker, function() local vh = getPedOccupiedVehicle ( source ) vehicles = {411,506} nm = tonumber ( math.random( #vehicles ) ) setElementModel ( vh, nm ) end) Link to comment
Bssol Posted November 12, 2013 Share Posted November 12, 2013 --- Server Side marker = createMarker(2497.0,-1683.5,13.3,"cylinder",2,0,255,0) function onMarkerHit(vh) if ( getElementType(vh) == "vehicle" ) then local vehicles = {411,506} local nm = math.random( #vehicles ) setElementModel ( vh, vehicles[nm] ) end end addEventHandler("onMarkerHit",marker,onMarkerHit) Link to comment
hunter96 Posted November 12, 2013 Author Share Posted November 12, 2013 --- Server Side marker = createMarker(2497.0,-1683.5,13.3,"cylinder",2,0,255,0) function onMarkerHit(vh) if ( getElementType(vh) == "vehicle" ) then local vehicles = {411,506} local nm = math.random( #vehicles ) setElementModel ( vh, vehicles[nm] ) end end addEventHandler("onMarkerHit",marker,onMarkerHit) نفس الشي Link to comment
hunter96 Posted November 12, 2013 Author Share Posted November 12, 2013 بس ضوء الماركر ماتطلع سيارة Link to comment
Bssol Posted November 12, 2013 Share Posted November 12, 2013 اخوي انت تبيه ماركر حق اعطاء سيارات؟؟ الي فهمته من كودك الاول انك تبي تغير نوع اي سيارة تمر بالماركر الى النوعين الي بالجدول Link to comment
hunter96 Posted November 12, 2013 Author Share Posted November 12, 2013 اخوي انت تبيه ماركر حق اعطاء سيارات؟؟ الي فهمته من كودك الاول انك تبي تغير نوع اي سيارة تمر بالماركر الى النوعين الي بالجدول ماركر لين رحت ليه يعطيك سيارة Link to comment
Bssol Posted November 12, 2013 Share Posted November 12, 2013 marker = createMarker(2497.0,-1683.5,13.3,"cylinder",2,0,255,0) local vehicles = {411,506} local vehicleT = {} function onMarkerHit(player) if ( getElementType(player) == "player" ) then if not( isPedInVehicle(player) ) then if ( isElement(vehicleT[player]) ) then destroyElement(vehicleT[player]) end local model = vehicles[math.random(#vehicles)] local x,y,z = getElementPosition(source) vehicleT[player] = createVehicle(model, x,y,z) warpPedIntoVehicle ( player, vehicleT[player] ) end end end addEventHandler("onMarkerHit",marker,onMarkerHit) طبعا المود ناقص، تحتاج تكمله، مثلا اذا طلع اللاعب من السيرفر يحذف السيارة Link to comment
hunter96 Posted November 12, 2013 Author Share Posted November 12, 2013 marker = createMarker(2497.0,-1683.5,13.3,"cylinder",2,0,255,0) local vehicles = {411,506} local vehicleT = {} function onMarkerHit(player) if ( getElementType(player) == "player" ) then if not( isPedInVehicle(player) ) then if ( isElement(vehicleT[player]) ) then destroyElement(vehicleT[player]) end local model = vehicles[math.random(#vehicles)] local x,y,z = getElementPosition(source) vehicleT[player] = createVehicle(model, x,y,z) warpPedIntoVehicle ( player, vehicleT[player] ) end end end addEventHandler("onMarkerHit",marker,onMarkerHit) طبعا المود ناقص، تحتاج تكمله، مثلا اذا طلع اللاعب من السيرفر يحذف السيارة مشكور ما قصرت Link to comment
ahmed1010 Posted November 12, 2013 Share Posted November 12, 2013 لو تيرده بنافذه قول Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now