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Teleport window


DLmass

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Hey guys!

local screenW, screenH = guiGetScreenSize() 
local marker = createMarker(1810.2548, -1293.1728, -3.0, "cylinder", 2.0, 250, 50,0, 150) 
  
window = guiCreateWindow((screenW - 243) / 2, (screenH - 467) / 2, 243, 467, "", false) 
guiWindowSetSizable(window, false) 
gridlist = guiCreateGridList(11, 21, 222, 436, false, window) 
guiGridListAddColumn(gridlist, "Elevator", 0.9) 
guiSetVisible (window, false) 
  
function open(hitPlayer) 
    if hitPlayer == localPlayer and not isPedInVehicle(hitPlayer) then 
    guiSetVisible (window, true) 
    showCursor(true) 
    local file = xmlLoadFile "Teleports.xml" 
    end 
end 
addEventHandler("onClientMarkerHit", marker, open) 
  
function addTeleports() 
    guiGridListClear( gridlist ) 
    if guiGetVisible(window) == true then 
        local file = xmlLoadFile "Teleports.xml" 
        if file then 
            for i,v in ipairs( xmlNodeGetChildren( file ) ) do 
                local name = xmlNodeGetAttribute( v,"name") 
                local row = guiGridListAddRow( gridlist ) 
                guiGridListSetItemText ( gridlist, row, 1, tostring(name), false, true ) 
            end 
        end 
    end 
end 
  
function teleport( ) 
    local row,col = guiGridListGetSelectedItem( source ) 
    if row and col and row ~= -1 and col ~= -1 then 
        local name = guiGridListGetItemText( source, row, 1 ) 
        local file = xmlLoadFile "Teleports.xml" 
        if file then 
            for i,v in ipairs( xmlNodeGetChildren( file ) ) do 
                local teleportName = xmlNodeGetAttribute( v,"name" ) 
                if teleportName == name then 
                    local poX = xmlNodeGetAttribute( v,"posX" ) 
                    local poY = xmlNodeGetAttribute( v,"posY" ) 
                    local poZ = xmlNodeGetAttribute( v,"posZ" ) 
                    setElementPosition( getPedOccupiedVehicle( localPlayer ) or localPlayer, tonumber( poX ), tonumber( poY ), tonumber( poZ + 2 ) ) 
                end 
            end 
        end 
    end 
end 
addEventHandler( "onClientGUIDoubleClick",gridlist, teleport, false) 

When the player enter the marker the GUI shows, but the xml with locations wont load. Can anyone help me?

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None of those are working, I've replaced everything you guys said. Still no success..

what's the problem? try this

local screenW, screenH = guiGetScreenSize() 
local marker = createMarker(1810.1166992188, -1271.3551025391, 13.6328125, "cylinder", 2.0, 250, 50,0, 150) 
  
window = guiCreateWindow((screenW - 243) / 2, (screenH - 467) / 2, 243, 467, "", false) 
guiWindowSetSizable(window, false) 
gridlist = guiCreateGridList(11, 21, 222, 436, false, window) 
guiGridListAddColumn(gridlist, "Elevator", 0.9) 
guiSetVisible (window, false) 
  
function open(hitPlayer) 
    if hitPlayer == localPlayer and not isPedInVehicle(hitPlayer) then 
    guiSetVisible (window, true) 
    showCursor(true) 
    addTeleports() 
    end 
end 
addEventHandler("onClientMarkerHit", marker, open) 
  
function addTeleports() 
    guiGridListClear( gridlist ) 
    if guiGetVisible(window) == true then 
        local file = xmlLoadFile ("Teleports.xml") 
          local meNodes = xmlNodeGetChildren(file) 
            for i,v in ipairs( meNodes ) do 
                local name = xmlNodeGetAttribute( v,"name") 
                local row = guiGridListAddRow( gridlist ) 
                guiGridListSetItemText ( gridlist, row, 1, tostring(name), false, true ) 
  
        end 
    end 
end 
  
function teleport( ) 
    local row,col = guiGridListGetSelectedItem( source ) 
    if row and col and row ~= -1 and col ~= -1 then 
        local name = guiGridListGetItemText( source, row, 1 ) 
        local file = xmlLoadFile ("Teleports.xml") 
        if file then 
            for i,v in ipairs( xmlNodeGetChildren( file ) ) do 
                local teleportName = xmlNodeGetAttribute( v,"name" ) 
                if teleportName == name then 
                    local poX = xmlNodeGetAttribute( v,"posX" ) 
                    local poY = xmlNodeGetAttribute( v,"posY" ) 
                    local poZ = xmlNodeGetAttribute( v,"posZ" ) 
                    setElementPosition( getPedOccupiedVehicle( localPlayer ) or localPlayer, tonumber( poX ), tonumber( poY ), tonumber( poZ + 2 ) ) 
                end 
            end 
        end 
    end 
end 
addEventHandler( "onClientGUIDoubleClick",gridlist, teleport, false) 

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