Flipi Posted November 4, 2013 Share Posted November 4, 2013 whats is the problem ? I throws an error function player () local join = getPlayerName ( source ) local text = source, "#FFFFFF" ..join.. " #0080FFis logged!" dxDrawText( text, 25,166.09, screenWidth, screenHeight, tocolor(0,0,0), 1.2, "default-bold","left") dxDrawText( text, 24,166.09, screenWidth, screenHeight, tocolor(0,128,255), 1.2, "default-bold","left") end addEventHandler ( "onPlayerLogin", getRootElement(), player ) Link to comment
Flipi Posted November 4, 2013 Author Share Posted November 4, 2013 what is the error? ERROR: resource\resource.lua:4: attempt to call global 'tocolor' (a nil value) Link to comment
Price. Posted November 4, 2013 Share Posted November 4, 2013 local tunaColor = tocolor(255, 0, 0, 255) function player () local join = getPlayerName ( source ) local text = source, "#FFFFFF" ..join.. " #0080FFis logged!" dxDrawText( text, 25,166.09, screenWidth, screenHeight, tocolor(0,0,0), 1.2, "default-bold","left") dxDrawText( text, 24,166.09, screenWidth, screenHeight, tocolor(0,128,255), 1.2, "default-bold","left") end addEventHandler ( "onPlayerLogin", getRootElement(), player ) tocolor wasn't defined, try now. Link to comment
Vision Posted November 4, 2013 Share Posted November 4, 2013 onPlayerLogin is server-side. Link to comment
TAPL Posted November 4, 2013 Share Posted November 4, 2013 onPlayerLogin is server-side. + dxDrawText need event onClientRender. + A mess here: local text = source, "#FFFFFF" ..join.. " #0080FFis logged!" Link to comment
Flipi Posted November 4, 2013 Author Share Posted November 4, 2013 onPlayerLogin is server-side. + dxDrawText need event onClientRender. + A mess here: local text = source, "#FFFFFF" ..join.. " #0080FFis logged!" but, then how can it be?... is server-side Link to comment
Price. Posted November 4, 2013 Share Posted November 4, 2013 check how it works, https://wiki.multitheftauto.com/wiki/OnPlayerJoin Link to comment
Flipi Posted November 4, 2013 Author Share Posted November 4, 2013 check how it works, https://wiki.multitheftauto.com/wiki/OnPlayerJoin but that's with outputchatbox? Link to comment
Flipi Posted November 4, 2013 Author Share Posted November 4, 2013 triggerClientEvent would have to create a client?, because this is server-side. Link to comment
Price. Posted November 4, 2013 Share Posted November 4, 2013 check wiki examples and it's functions explanation and you will know what you need to do. Link to comment
pa3ck Posted November 4, 2013 Share Posted November 4, 2013 GUI and DX functions / events are all client sided. If you need something that is server side only ( getPlayerAccount, setAccountData etc) then use triggerClientEvent from server side, else do the whole script client side. Link to comment
Flipi Posted November 4, 2013 Author Share Posted November 4, 2013 GUI and DX functions / events are all client sided. If you need something that is server side only ( getPlayerAccount, setAccountData etc) then use triggerClientEvent from server side, else do the whole script client side. ah ok thanks ! Link to comment
Flipi Posted November 4, 2013 Author Share Posted November 4, 2013 check wiki examples and it's functions explanation and you will know what you need to do. ok thanks Link to comment
Moderators IIYAMA Posted November 5, 2013 Moderators Share Posted November 5, 2013 this is how you do that serverside. https://wiki.multitheftauto.com/wiki/TextCreateDisplay Link to comment
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