Overkillz Posted October 23, 2013 Posted October 23, 2013 How i can give color to this word " Map: " g_dxGUI['travelText2']:text(mapName and "[color=#FF0000]Map:[/color] " .. mapName or "") I wait your answer, thanks for all Regards.
Castillo Posted October 23, 2013 Posted October 23, 2013 The race game mode uses a text library, in order to enable HEX color codes, you must edit that library. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Overkillz Posted October 23, 2013 Author Posted October 23, 2013 The race game mode uses a text library, in order to enable HEX color codes, you must edit that library. thanks for all but, Can u tell me where i can find it ? I started on this 1 month ago and Im only living with addons
Castillo Posted October 23, 2013 Posted October 23, 2013 Go to "race/textlib.lua" and search for dxDrawText, then you must enable the colorCoded argument of the function. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Overkillz Posted October 23, 2013 Author Posted October 23, 2013 Go to "race/textlib.lua" and search for dxDrawText, then you must enable the colorCoded argument of the function. Will be how this ? dxDrawText(self.strText, l + offsetX, t + offsetY, r + offsetX, b + offsetY, tocolor(att2, att3, att4, att5), self.fScale, self.strFont, self.bHorizontalAlign, self.bVerticalAlign, self.bClip, self.bWordWrap, self.bPostGUI ) end end end end elseif type == "shadow" then local shadowDist = att1 att2 = att2 or 0 att3 = att3 or 0 att4 = att4 or 0 att5 = att5 or self.tColor[4] dxDrawText(self.strText, l + shadowDist, t + shadowDist, r + shadowDist, b + shadowDist, tocolor(att2, att3, att4, att5), self.fScale, self.strFont, self.bHorizontalAlign, self.bVerticalAlign, self.bClip, self.bWordWrap, self.bPostGUI ) end dxDrawText ( self.strText, l, t, r, b, tocolor(unpack(self.tColor)), self.fScale, self.strFont, self.bHorizontalAlign, self.bVerticalAlign, self.bClip, self.bWordWrap, self.bPostGUI ) IDK how I could get only this: - gsub( '#%x%x%x%x%x%x', '') or this - ,255,255,255,true) Regards.
Castillo Posted October 23, 2013 Posted October 23, 2013 dxDrawText(self.strText, l + offsetX, t + offsetY, r + offsetX, b + offsetY, tocolor(att2, att3, att4, att5), self.fScale, self.strFont, self.bHorizontalAlign, self.bVerticalAlign, self.bClip, self.bWordWrap, self.bPostGUI, true ) end end end end elseif type == "shadow" then local shadowDist = att1 att2 = att2 or 0 att3 = att3 or 0 att4 = att4 or 0 att5 = att5 or self.tColor[4] dxDrawText(self.strText, l + shadowDist, t + shadowDist, r + shadowDist, b + shadowDist, tocolor(att2, att3, att4, att5), self.fScale, self.strFont, self.bHorizontalAlign, self.bVerticalAlign, self.bClip, self.bWordWrap, self.bPostGUI, true ) end dxDrawText ( self.strText, l, t, r, b, tocolor(unpack(self.tColor)), self.fScale, self.strFont, self.bHorizontalAlign, self.bVerticalAlign, self.bClip, self.bWordWrap, self.bPostGUI, true ) Try it. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Overkillz Posted October 24, 2013 Author Posted October 24, 2013 Thanks for all, all working correctly, but now i want to see the tag colour from others user, i can´t see. dxDrawText ( getPlayerName(player), sx, sy - offset, sx, sy - offset, tocolor(r,g,b,textalpha), textscale*NAMETAG_TEXTSIZE, "default", "center", "bottom", false, false, false ) Need to bee this ? dxDrawText ( getPlayerName(player), sx, sy - offset, sx, sy - offset, tocolor(r,g,b,textalpha), textscale*NAMETAG_TEXTSIZE, "default", "center", "bottom", true, true, true) ? Regards.
Castillo Posted October 25, 2013 Posted October 25, 2013 dxDrawText ( getPlayerName(player), sx, sy - offset, sx, sy - offset, tocolor(r,g,b,textalpha), textscale*NAMETAG_TEXTSIZE, "default", "center", "bottom", true, true, true, true) San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Overkillz Posted October 25, 2013 Author Posted October 25, 2013 Doesnt work dxDrawText ( getPlayerName(player), sx, sy - offset, sx, sy - offset, tocolor(0,0,0,255), textscale*NAMETAG_TEXTSIZE, "default", "center", "bottom", true, true, true, true) dxDrawText ( getPlayerName(player), sx, sy - offset, sx, sy - offset, tocolor(r,g,b,textalpha), textscale*NAMETAG_TEXTSIZE, "default", "center", "bottom", true, true, true, true) mmm IDK why it doesnt work.
Castillo Posted October 25, 2013 Posted October 25, 2013 Race game mode removes the HEX color codes, instead of using getPlayerName, use _getPlayerName. dxDrawText ( _getPlayerName(player), sx, sy - offset, sx, sy - offset, tocolor(0,0,0,255), textscale*NAMETAG_TEXTSIZE, "default", "center", "bottom", true, true, true, true) dxDrawText ( _getPlayerName(player), sx, sy - offset, sx, sy - offset, tocolor(r,g,b,textalpha), textscale*NAMETAG_TEXTSIZE, "default", "center", "bottom", true, true, true, true) San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Overkillz Posted October 25, 2013 Author Posted October 25, 2013 Working perfectly, but i prefer the color for default be tocolor(255,255,255) What i need to do for change the font ? textscale*NAMETAG_TEXTSIZE, "default", "center", "bottom", true, true, true, true) textscale*NAMETAG_TEXTSIZE, "default", "center", "bottom", true, true, true, false) Is here ?
Castillo Posted October 25, 2013 Posted October 25, 2013 'default' = the font. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Overkillz Posted October 28, 2013 Author Posted October 28, 2013 Work perfectly, now I want to change the font from server info: to this: IDK if is dxscoreboard_client or dxscoreboard_clientsettings If is possible, tell me the line. Thanks again
Castillo Posted October 28, 2013 Posted October 28, 2013 Should be on "dxscoreboard_clientsettings". San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
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