Bebras Posted September 15, 2013 Posted September 15, 2013 Okay, i'm a complete beginner(like this is my 2nd command code..), and i was trying to create a client-side command with the code: function displayPosition() local x,y,z = getEelementPosition(localPlayer); outputChatbox("X:"..x.."Y:"..y.."Z:"..z,0,255,0); end addCommandHandler("pos",displayPosition); I added this line to my meta file: <script src="clientCommand.lua" type="client" /> What is wrong, because it doesn't work? Again, i'm a beginner and any feedback will be appreciated
bandi94 Posted September 15, 2013 Posted September 15, 2013 (edited) function displayPosition() local x,y,z = getElementPosition(getLocalPlayer()) outputChatBox("X:"..x.."Y:"..y.."Z:"..z,0,255,0) end addCommandHandler("pos",displayPosition) P.S : you dont need to put ";" in LUA , like in C++ indicating that is end of the line. Edited September 15, 2013 by Guest Ingame Name : |DGT|Puma DGT Clan Server 24/7 Owner/Scripter MultiGameMode in progress :
Castillo Posted September 15, 2013 Posted September 15, 2013 You wrote the function names wrong. is getElementPosition and outputChatBox. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Bebras Posted September 15, 2013 Author Posted September 15, 2013 Great, thanks ! Why did you change it to "getLocalPlayer"? Isn't it predefined and asigned to variable "localPlayer" And just because i have an open topic: a command that spawns a vehicle should be server-sided right? For the vehicle to be synced?
Castillo Posted September 15, 2013 Posted September 15, 2013 getLocalPlayer and localPlayer is both same thing. And, if you create a vehicle client side, you won't be able to drive it, and it won't be synced. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
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