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Replacing vehicle variants ?


FuriouZ

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Hello !

I'm trying to replace NRG-500 variants ,but something is wrong here :/

Can someone say how to do it ?

Thanks

Something i tryed .. (only first part (NRG-500F) works)

function replaceVehicles () 
--'NRG-500F' 
    local myVehicle = getPedOccupiedVehicle(localPlayer) -- Get the vehicle that they're in 
    if (myVehicle) then 
        local var1, var2 = getVehicleVariant(myVehicle) 
    if var1 then 
NRG500Ftxd = engineLoadTXD ( "data/nrg500f.txd" ) 
engineImportTXD ( NRG500Ftxd, 522 ) 
NRG500Fdff = engineLoadDFF ( "data/nrg500f.dff",522 ) 
engineReplaceModel ( NRG500Fdff, 522 ) 
--'NRG-500RR' 
    else 
    if var2 then 
NRG500RRtxd = engineLoadTXD ( "data/nrg500rr.txd" ) 
engineImportTXD ( NRG500RRtxd, 522 ) 
NRG500RRdff = engineLoadDFF ( "data/nrg500rr.dff",522 ) 
engineReplaceModel ( NRG500RRdff, 522 ) 
end 
end 
end 
end 
addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), replaceVehicles ) 

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