..:D&G:.. Posted September 14, 2013 Share Posted September 14, 2013 I know there is a fuction that starts and stops a vehicle/skin mod, but I don't know exactly what is it. I know it should be like this: engineApplyShaderToWorldTexture engineRemoveShaderFromWorldTexture This is for shaders, but I need the function for skins Link to comment
Dealman Posted September 14, 2013 Share Posted September 14, 2013 Do you mean engineRestoreModel? Link to comment
..:D&G:.. Posted September 14, 2013 Author Share Posted September 14, 2013 Yes, but how can I start the mod again? Whats the function? Link to comment
Moderators IIYAMA Posted September 14, 2013 Moderators Share Posted September 14, 2013 you sure you are ready for shaders? You can also take a step back and apply your own TXD's and dff if you can make those. https://wiki.multitheftauto.com/wiki/EngineImportTXD https://wiki.multitheftauto.com/wiki/EngineLoadDFF Link to comment
..:D&G:.. Posted September 14, 2013 Author Share Posted September 14, 2013 You may think that I am a beginner And the shader functions are just an example. I know about loading a TXD, and DFF. Problem solved Link to comment
Moderators IIYAMA Posted September 14, 2013 Moderators Share Posted September 14, 2013 Well I didn't mention that you are a beginner, I asked it because I can't work with shader files, I simply don't see logistic with in .fx It simply doesn't make any sense in my opinion, but it would be great if you can work with it. Link to comment
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