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Anti Cheats


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Posted

is there a way that MTA:VC somehow includes *active* Anti-Cheat code ?

What i mean...

As it looks its not 100% possible to avoid that people using cheats.

SO....but couldnt there be code which auto-detects eg. if someone geos 900mph....or does other 'impossible' things...that the code detects it and kills/kicks the player ??? Hmmm.....guess not if most is done locally at the *client*...

The server might not be able to detect a mod or a cheat...but maybe (???) it can detect other stuff...like the speed someone moves etc..etc..and then do some actions depending on what it detects ?

Posted

The team have been pretty tight-lipped about version 0.4, so these features may have already been implemented, as they have been suggested lots of times.

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