Chrimam Posted August 11, 2013 Posted August 11, 2013 Hi. This is my script and what i am trying to do is, when you type /e in a vehicle, it will eject you through air and will make you land safely via a parachute. but i think i need to use setTimer thing because everything happens so fast that i can't even move through air and as soon as my seat is created, it is destroyed. hope you understand and help. function carEject(source) ocVeh = getPedOccupiedVehicle(source) if (ocVeh) then vehSeatNo = getPedOccupiedVehicleSeat(source) if vehSeatNo == 0 then removePedFromVehicle(source, ocVeh) pX, pY, pZ = getElementPosition(source) rX, rY, rZ = getElementRotation(source) ejectorSeat = createObject(1562, pX, pY, pZ, rX, rY, rZ) setElementAlpha(ejectorSeat, 0) -- make the seat invis. setElementCollisionsEnabled(ejectorSeat, false) -- make the seat untouchable so as to avoid crashes attachElements(source, ejectorSeat, 0, 0, 0, 0, 0, 0) giveWeapon(source, 46) moveObject(ejectorSeat, 5000, pX, pY, pZ + 10) -- fly through air detachElements(source, ejectorSeat) -- when we reach our destination (pZ +10) it should detachElement destroyElement(ejectorSeat) -- after detaching is done, it should destroy it end end end addCommandHandler("e", carEject)
bandi94 Posted August 11, 2013 Posted August 11, 2013 Try this function carEject(source) ocVeh = getPedOccupiedVehicle(source) if (ocVeh) then vehSeatNo = getPedOccupiedVehicleSeat(source) if vehSeatNo == 0 then removePedFromVehicle(source, ocVeh) pX, pY, pZ = getElementPosition(source) rX, rY, rZ = getElementRotation(source) ejectorSeat = createObject(1562, pX, pY, pZ, rX, rY, rZ) setElementAlpha(ejectorSeat, 0) -- make the seat invis. setElementCollisionsEnabled(ejectorSeat, false) -- make the seat untouchable so as to avoid crashes attachElements(source, ejectorSeat, 0, 0, 0, 0, 0, 0) giveWeapon(source, 46) moveObject(ejectorSeat, 5000, pX, pY, pZ + 10) setTimer(detachElements,5500,1,source,ejectorSeat) setTimer(destroyElement,6000,1,ejectorSeat) end end end addCommandHandler("e", carEject) Ingame Name : |DGT|Puma DGT Clan Server 24/7 Owner/Scripter MultiGameMode in progress :
bandi94 Posted August 11, 2013 Posted August 11, 2013 what's the problem ? debugscript error ? Ingame Name : |DGT|Puma DGT Clan Server 24/7 Owner/Scripter MultiGameMode in progress :
Chrimam Posted August 11, 2013 Author Posted August 11, 2013 There is no error in debugscript. It doesn't give parachute, it doesn't take me to the pZ + 10. and i think it doesn't detach the seat either because i can't get in my car again.
bandi94 Posted August 11, 2013 Posted August 11, 2013 EDIT: tested and working (it must be min + 100 on pZ to have time to open the Parachute , you will get the Parachute after you are deatached from the seat) function carEject(player) ocVeh = getPedOccupiedVehicle(player) if (ocVeh) then vehSeatNo = getPedOccupiedVehicleSeat(player) if vehSeatNo == 0 then removePedFromVehicle(player, ocVeh) pX, pY, pZ = getElementPosition(player) rX, rY, rZ = getElementRotation(player) ejectorSeat = createObject(1562, pX, pY, pZ, rX, rY, rZ) setElementAlpha(ejectorSeat, 0) -- make the seat invis. setElementCollisionsEnabled(ejectorSeat, false) -- make the seat untouchable so as to avoid crashes attachElements(player, ejectorSeat, 0, 0, 0, 0, 0, 0) giveWeapon(player, 46,1,true) moveObject(ejectorSeat, 5000, pX, pY, pZ + 100) setTimer(detachElements,5000,1,player,ejectorSeat) setTimer(destroyElement,5000,1,ejectorSeat) end end end addCommandHandler("e", carEject) Ingame Name : |DGT|Puma DGT Clan Server 24/7 Owner/Scripter MultiGameMode in progress :
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