isa_Khamdan Posted August 11, 2013 Share Posted August 11, 2013 I am getting error in these lines of the GUI " Error unexpected symbol near ')' so can anyone tell me how to fix this? addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()), function() createwindowPCS() end ) Link to comment
Vision Posted August 11, 2013 Share Posted August 11, 2013 addEventHandler("onClientResourceStart", resourceRoot, function() createwindowPCS() end ) Link to comment
isa_Khamdan Posted August 11, 2013 Author Share Posted August 11, 2013 addEventHandler("onClientResourceStart", resourceRoot, function() createwindowPCS() end ) I am still getting the same problem Link to comment
isa_Khamdan Posted August 11, 2013 Author Share Posted August 11, 2013 I am getting problem in the line 60 ' Bad argument #1 to pairs ( table expected , got nill ) else when I write the command the gui never shows up? local PCSTable = { ["Sparrow"] = 469, ["Stuntplane"] = 513, ["BF-400"] = 581, ["Freeway"] = 463, ["Speeder"] = 452, ["Jester"] = 559, ["Sabre"] = 475, ["Police Ranger"] = 599, ["Utility Van"] = 552, ["Tug"] = 583 } function createwindowPCS() windowPCS = guiCreateWindow(266, 170, 217, 365, "Private Cars System", false) guiWindowSetSizable(windowPCS, false) guiSetProperty(windowPCS, "CaptionColour", "FFFE6B00") PCSbutton = guiCreateButton(53, 298, 115, 36, "Create", false, windowPCS) addEventHandler("onClientGUIClick",PCSbutton,createVehicleHandler,false) guiSetVisible(windowPCS,false) populateGridlist() guiSetProperty(PCSbutton[1], "NormalTextColour", "FFAAAAAA") PCSlabel[2] = guiCreateLabel(158, 342, 50, 19, "by Nexus", false, windowPCS) PCSgridlist = guiCreateGridList(10, 54, 197, 238, false, windowPCS) guiGridListAddColumn(PCSgridlist,"Vehicle",0.2) guiGridListAddColumn(PCSgridlist,"Type",0.2) guiGridListSetColumnWidth(PCSgridlist,1,0.4,true) guiGridListSetColumnWidth(PCSgridlist,2,0.5,true) PCSscrollbar = guiCreateScrollBar(182, 3, 15, 235, false, false, PCSgridlist) end addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()), function() createwindowPCS() end ) function showwindowPCS() -- if the window isnt visible, show it if not guiGetVisible(windowPCS) then guiSetVisible(windowPCS,true) showCursor(true,true) end end -- add the command /vehicleselection and set it to call the showVehicleSelection function addCommandHandler("test",showwindowPCS) function populateGridlist() for name,vehicle in pairs(vehicleSelectionTable) do local row = guiGridListAddRow(PCSTable) -- set the text in the first column to the vehicle name guiGridListSetItemText(vehicleSelectionTable,row,1,name,false,false) -- set the text in the second column to the vehicle type guiGridListSetItemText(vehicleSelectionTable,row,2,getVehicleType(vehicle),false,false) -- set the data for gridlist slot as the vehicle id guiGridListSetItemData(vehicleSelectionTable,row,1,tostring(vehicle)) end end function createVehicleHandler(button,state) if button == "left" and state == "up" then -- get the selected item in the gridlist local row,col = guiGridListGetSelectedItem(PCSgridlist) -- if something is selected if row and col and row ~= -1 and col ~= -1 then -- get the vehicle id data from the gridlist that is selected local selected = guiGridListGetItemData(PCSgridlist,row,col) -- make sure the vehicle id is a number not a string selected = tonumber(selected) -- get the players position and rotation local rotz = getPedRotation(getLocalPlayer()) local x,y,z = getElementPosition(getLocalPlayer()) -- find the position directly infront of the player x = x + ( math.cos ( math.rad ( rotz+90 ) ) * 3) y = y + ( math.sin ( math.rad ( rotz+90 ) ) * 3) if selected and x and y and z then -- trigger the server triggerServerEvent("createVehicleFromGUI",getRootElement(),selected,x,y,z) -- hide the gui and the cursor guiSetVisible(windowPCS,false) showCursor(false,false) else outputChatBox("Invalid arguments.") end else -- otherwise, output a message to the player outputChatBox("Please select a vehicle.") end end end function createMyVehicle(vehicleid,x,y,z) -- check all the arguments exist if vehicleid and x and y and z then createVehicle(vehicleid,x,y,z) end end addEvent("createVehicleFromGUI",true) addEventHandler("createVehicleFromGUI",root,createMyVehicle) Link to comment
Castillo Posted August 11, 2013 Share Posted August 11, 2013 local PCSTable = { ["Sparrow"] = 469, ["Stuntplane"] = 513, ["BF-400"] = 581, ["Freeway"] = 463, ["Speeder"] = 452, ["Jester"] = 559, ["Sabre"] = 475, ["Police Ranger"] = 599, ["Utility Van"] = 552, ["Tug"] = 583 } function createwindowPCS() windowPCS = guiCreateWindow(266, 170, 217, 365, "Private Cars System", false) guiWindowSetSizable(windowPCS, false) guiSetProperty(windowPCS, "CaptionColour", "FFFE6B00") PCSbutton = guiCreateButton(53, 298, 115, 36, "Create", false, windowPCS) addEventHandler("onClientGUIClick",PCSbutton,createVehicleHandler,false) guiSetVisible(windowPCS,false) populateGridlist() guiSetProperty(PCSbutton[1], "NormalTextColour", "FFAAAAAA") PCSlabel[2] = guiCreateLabel(158, 342, 50, 19, "by Nexus", false, windowPCS) PCSgridlist = guiCreateGridList(10, 54, 197, 238, false, windowPCS) guiGridListAddColumn(PCSgridlist,"Vehicle",0.2) guiGridListAddColumn(PCSgridlist,"Type",0.2) guiGridListSetColumnWidth(PCSgridlist,1,0.4,true) guiGridListSetColumnWidth(PCSgridlist,2,0.5,true) PCSscrollbar = guiCreateScrollBar(182, 3, 15, 235, false, false, PCSgridlist) end addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()), function() createwindowPCS() end ) function showwindowPCS() -- if the window isnt visible, show it if not guiGetVisible(windowPCS) then guiSetVisible(windowPCS,true) showCursor(true,true) end end -- add the command /vehicleselection and set it to call the showVehicleSelection function addCommandHandler("test",showwindowPCS) function populateGridlist() for name,vehicle in pairs(PCSTable) do local row = guiGridListAddRow(PCSTable) -- set the text in the first column to the vehicle name guiGridListSetItemText(PCSgridlist,row,1,name,false,false) -- set the text in the second column to the vehicle type guiGridListSetItemText(PCSgridlist,row,2,getVehicleType(vehicle),false,false) -- set the data for gridlist slot as the vehicle id guiGridListSetItemData(PCSgridlist,row,1,tostring(vehicle)) end end function createVehicleHandler(button,state) if button == "left" and state == "up" then -- get the selected item in the gridlist local row,col = guiGridListGetSelectedItem(PCSgridlist) -- if something is selected if row and col and row ~= -1 and col ~= -1 then -- get the vehicle id data from the gridlist that is selected local selected = guiGridListGetItemData(PCSgridlist,row,col) -- make sure the vehicle id is a number not a string selected = tonumber(selected) -- get the players position and rotation local rotz = getPedRotation(getLocalPlayer()) local x,y,z = getElementPosition(getLocalPlayer()) -- find the position directly infront of the player x = x + ( math.cos ( math.rad ( rotz+90 ) ) * 3) y = y + ( math.sin ( math.rad ( rotz+90 ) ) * 3) if selected and x and y and z then -- trigger the server triggerServerEvent("createVehicleFromGUI",getRootElement(),selected,x,y,z) -- hide the gui and the cursor guiSetVisible(windowPCS,false) showCursor(false,false) else outputChatBox("Invalid arguments.") end else -- otherwise, output a message to the player outputChatBox("Please select a vehicle.") end end end function createMyVehicle(vehicleid,x,y,z) -- check all the arguments exist if vehicleid and x and y and z then createVehicle(vehicleid,x,y,z) end end addEvent("createVehicleFromGUI",true) addEventHandler("createVehicleFromGUI",root,createMyVehicle) Link to comment
isa_Khamdan Posted August 11, 2013 Author Share Posted August 11, 2013 there is no errors now but the command that show gui doesn't work? local PCSTable = { ["Sparrow"] = 469, ["Stuntplane"] = 513, ["BF-400"] = 581, ["Freeway"] = 463, ["Speeder"] = 452, ["Jester"] = 559, ["Sabre"] = 475, ["Police Ranger"] = 599, ["Utility Van"] = 552, ["Tug"] = 583 } function createwindowPCS() windowPCS = guiCreateWindow(266, 170, 217, 365, "Private Cars System", false) guiWindowSetSizable(windowPCS, false) guiSetProperty(windowPCS, "CaptionColour", "FFFE6B00") PCSbutton = guiCreateButton(53, 298, 115, 36, "Create", false, windowPCS) addEventHandler("onClientGUIClick",PCSbutton,createVehicleHandler,false) guiSetVisible(windowPCS,false) PCSlabel = guiCreateLabel(158, 342, 50, 19, "by Nexus", false, windowPCS) PCSgridlist = guiCreateGridList(10, 54, 197, 238, false, windowPCS) guiGridListAddColumn(PCSgridlist,"Vehicle",0.2) guiGridListAddColumn(PCSgridlist,"Type",0.2) guiGridListSetColumnWidth(PCSgridlist,1,0.4,true) guiGridListSetColumnWidth(PCSgridlist,2,0.5,true) PCSscrollbar = guiCreateScrollBar(182, 3, 15, 235, false, false, PCSgridlist) end addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()), function() createwindowPCS() end ) function showwindowPCS() -- if the window isnt visible, show it if not guiGetVisible(windowPCS) then guiSetVisible(windowPCS,true) showCursor(true,true) end end -- add the command /vehicleselection and set it to call the showVehicleSelection function addCommandHandler("test",showwindowPCS) function createVehicleHandler(button,state) if button == "left" and state == "up" then -- get the selected item in the gridlist local row,col = guiGridListGetSelectedItem(PCSgridlist) -- if something is selected if row and col and row ~= -1 and col ~= -1 then -- get the vehicle id data from the gridlist that is selected local selected = guiGridListGetItemData(PCSgridlist,row,col) -- make sure the vehicle id is a number not a string selected = tonumber(selected) -- get the players position and rotation local rotz = getPedRotation(getLocalPlayer()) local x,y,z = getElementPosition(getLocalPlayer()) -- find the position directly infront of the player x = x + ( math.cos ( math.rad ( rotz+90 ) ) * 3) y = y + ( math.sin ( math.rad ( rotz+90 ) ) * 3) if selected and x and y and z then -- trigger the server triggerServerEvent("createVehicleFromGUI",getRootElement(),selected,x,y,z) -- hide the gui and the cursor guiSetVisible(windowPCS,false) showCursor(false,false) else outputChatBox("Invalid arguments.") end else -- otherwise, output a message to the player outputChatBox("Please select a vehicle.") end end end function createMyVehicle(vehicleid,x,y,z) -- check all the arguments exist if vehicleid and x and y and z then createVehicle(vehicleid,x,y,z) end end addEvent("createVehicleFromGUI",true) addEventHandler("createVehicleFromGUI",root,createMyVehicle) Link to comment
Vision Posted August 11, 2013 Share Posted August 11, 2013 You can't use test and list as command, use another command. Link to comment
isa_Khamdan Posted August 11, 2013 Author Share Posted August 11, 2013 You can't use test and list as command, use another command. Ok it showed now thanks but why is the car table not showing in the GUI Link to comment
isa_Khamdan Posted August 11, 2013 Author Share Posted August 11, 2013 Never mind I fixed it , thanks a lot for your help Link to comment
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