Alen141 Posted August 8, 2013 Posted August 8, 2013 Hey guys I don't need too much of help, but how to use getElementData to make something similar to this Vehicle lock : paramedic = createVehicle ( 416, 2037.95703125, -1424.1435546875, 17.071420669556 ) function lockMedic ( player, seat, jacked ) if ( source == paramedic ) then ---- I tried everything to define class ---- ---- but can't figure out problem + got no errors ---- if ( class ~= "Paramedic" ) then cancelEvent ( ) outputChatBox ( "Only Paramedics are allowed to use this vehicle!", player, 255, 0, 0, true ) end end end addEventHandler ( "onVehicleStartEnter", getRootElement(), lockMedic ) Gangs(class) : function update() for k, v in ipairs(getElementsByType('player')) do local money = getPlayerMoney(v) setElementData(v,"Money",money ) end for g, v in ipairs(getElementsByType('player')) do local gang = getElementData(v,"spawnedAs") or "N/A" setElementData(v,"Class",gang ) end end setTimer(update, 100, 0)
manve1 Posted August 8, 2013 Posted August 8, 2013 Use triggers to trigger the data then use on the other script if its in the same folder, if it isn't you need to make an export
Alen141 Posted August 8, 2013 Author Posted August 8, 2013 Use triggers to trigger the data then use on the other script if its in the same folder, if it isn't you need to make an export ok tnx
tosfera Posted August 8, 2013 Posted August 8, 2013 Why dont you just use the example they gave on the wiki? policeVehicles = { [598]=true,[596]=true,[597]=true,[599]=true } policeSkins = { [280]=true,[281]=true,[282]=true,[283]=true,[284]=true,[285]=true,[286]=true } function enterVehicle ( player, seat, jacked ) --when a player enters a vehicle if ( policeVehicles[getElementModel(source)] ) and ( not policeSkins[getElementModel(player)] ) then --if the vehicle is one of 4 police cars, and the skin is not a police skin cancelEvent() outputChatBox ( "Only policeman can enter police cars!", player ) --and tell the player why end end addEventHandler ( "onVehicleStartEnter", getRootElement(), enterVehicle ) --add an event handler for onVehicleStartEnter source: https://wiki.multitheftauto.com/wiki/On ... StartEnter
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