SjoerdPSV Posted August 3, 2013 Posted August 3, 2013 Hello, I want to make special Car Spawners for some teams, I have the script for the spawners, but now it's working for everybody who wants to use it. Could somebody help me with this? Client: local marker = createMarker(1983.4064941406, -2811.4008789063, 3.9365081787109, 'cylinder', 1.5, 255, 255, 255, 255) local vehicles = {"S.W.A.T.", "Enforcer"} function createVehGui () MainGui = guiCreateWindow(408,203,240,349,"Spawn bike",false) guiWindowSetSizable ( MainGui, false ) VehGrid = guiCreateGridList(14,32,180,256,false,MainGui) guiGridListSetSelectionMode(VehGrid,2) _bikes = guiGridListAddColumn(VehGrid,"Bikes",0.85) Spawn = guiCreateButton(15,305,96,35,"Spawn",false,MainGui) guiSetFont(Spawn,"clear-normal") Cancel = guiCreateButton(128,305,96,35,"Cancel",false,MainGui) guiSetFont(Cancel,"clear-normal") for index, vehicle in ipairs(vehicles) do local row = guiGridListAddRow (VehGrid) guiGridListSetItemText ( VehGrid, row, _bikes, tostring(vehicle), false, false ) end end addEventHandler ( "onClientMarkerHit", marker, function ( hitElement ) if ( hitElement == localPlayer ) then createVehGui ( hitElement ) if ( MainGui ~= nil ) then guiSetVisible ( MainGui, true ) showCursor ( true ) guiSetInputEnabled ( true ) setElementFrozen ( hitElement, true ) end end end ) addEventHandler("onClientGUIClick", root, addEventHandler("onClientGUIDoubleClick", root, function () if (source == Spawn) then local row,col = guiGridListGetSelectedItem(VehGrid) if (row and col and row ~= -1 and col ~= -1) then local vehicleName = guiGridListGetItemText(VehGrid, row, 1) if vehicleName == "S.W.A.T." then triggerServerEvent("spawnvehicle",localPlayer,601) elseif vehicleName == "Car" then triggerServerEvent("spawnvehicle",localPlayer,481) end else outputChatBox("Error: Please, select a vehicle of list.",255,0,0) end elseif (source == Cancel) then triggerEvent("closeWindow", root ) end end ) addEventHandler("onClientGUIClick", root, addEventHandler("onClientGUIDoubleClick", root, function () if ( source == VehGrid ) then local row,col = guiGridListGetSelectedItem(VehGrid) if (row and col and row ~= -1 and col ~= -1) then local vehicleName = guiGridListGetItemText(VehGrid, row, 1) if vehicleName == "Hydra" then triggerServerEvent("spawnvehicle",localPlayer,427) elseif vehicleName == "Car" then triggerServerEvent("spawnvehicle",localPlayer,481) end end end end ) addEventHandler("onClientMarkerLeave", marker, function () triggerEvent("closeWindow", root ) end ) addEvent("closeWindow", true) addEventHandler("closeWindow", root, function () guiSetVisible(MainGui, false) showCursor(false) guiSetInputEnabled(false) setElementFrozen(localPlayer, false) end ) Server: local vehicles = { } addEvent ( "spawnvehicle", true ) addEventHandler ( "spawnvehicle", root, function ( vehID ) if ( isElement ( vehicles [ source ] ) ) then destroyElement ( vehicles [ source ] ) end vehicles [ source ] = createVehicle ( vehID, getElementPosition ( source ) ) if ( vehicles [ source ] ) then setVehicleColor ( vehicles [ source ], 255, 255, 255 ) end setTimer ( warpPedIntoVehicle, 200, 1, source, vehicles [ source ] ) triggerClientEvent ( source, "closeWindow", root ) end )
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