lopezloo Posted July 19, 2013 Share Posted July 19, 2013 Met someone with something like this? getPedTotalAmmo() and getPedAmmoInClip() has returning different values on server (incorrect) and client (correct). This only happens when i give player grenade (by giveWeapon, slot 8 ), delete it (by takeWeapon) and give another weapon. I use it fast and I use setWeaponAmmo too after giveWeapon. I can't reproduce it on play resource with runcode. Link to comment
denny199 Posted July 19, 2013 Share Posted July 19, 2013 http://bugs.mtasa.com/view.php?id=6239 Link to comment
lopezloo Posted July 19, 2013 Author Share Posted July 19, 2013 http://bugs.mtasa.com/view.php?id=6239 It was fixed on r5141. I use this on r5624. @edit I created script to reproduce that, I report them to bugtrack. http://pastebin.com/ggkq9FqH @edit2 http://bugs.mtasa.com/view.php?id=7719 Link to comment
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