Heyy guys, so.. what to say. I got little problem. So..
I dont know, is it just problem in my client, or does MTA got new rotations? Take a look at this.
So.. I nicely start with putting objects, and then.. This is default rotation, its like rotated in left a bit..
So, you will say that I touched and messed object's rotations, but i didnt! Look at the Z rotation position. I didn't touched it! Proof:
So.. Now, I was testing problem and stuff, and I found the way, but its soo annoying!
See? I put the object's Z rotation to 8 or 7, and then, object is put'd like Z rotation default (0, or 90). Its fixed, but it will be really time wasting to use MTA with those settings!
And Yes, i used version 1.3 because this problem just appeared when I updated MTA to 1.3.3. But its same on all versions!
So. Guys, I dont understand it. Did my MTA options just messed up or something? I really need help with this, so.. Thanks
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sLavA
Heyy guys, so.. what to say. I got little problem. So..
I dont know, is it just problem in my client, or does MTA got new rotations? Take a look at this.
So.. I nicely start with putting objects, and then.. This is default rotation, its like rotated in left a bit..
So, you will say that I touched and messed object's rotations, but i didnt! Look at the Z rotation position. I didn't touched it! Proof:
So.. Now, I was testing problem and stuff, and I found the way, but its soo annoying!
See? I put the object's Z rotation to 8 or 7, and then, object is put'd like Z rotation default (0, or 90). Its fixed, but it will be really time wasting to use MTA with those settings!
And Yes, i used version 1.3 because this problem just appeared when I updated MTA to 1.3.3. But its same on all versions!
So. Guys, I dont understand it. Did my MTA options just messed up or something? I really need help with this, so.. Thanks
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