Narunix Posted July 15, 2013 Share Posted July 15, 2013 - Hello I have an error in this appeal that when 2 players grab the same job is ultra bugea ie for example when a player enters the marker before or after my to me and another marker shows look to better understand * A player starts the job and grab a bus and is the first to go through the marker and is the NEXT * The player automatically after the will and the NEXT also bypassing the first marker - That's the bug here a part of the script where I think this error local client = getLocalPlayer( ) local rootElement = getRootElement() local marker = nil local blip = nil addEvent("bus_set_location",true) addEventHandler("bus_set_location",rootElement, function (x, y, z) marker = createMarker(tostring(x), tostring(y), tostring(z)-1, "Cylinder", 4.0, 255, 255, 255, 255) blip = createBlipAttachedTo( marker, 41, 3, 0, 0, 255, 255 ) addEventHandler("onClientMarkerHit",marker,onBusStopHit) end) function onBusStopHit(hitPlayer) if not hitPlayer == client then return end triggerServerEvent("bus_finish",client,client) if isElement(blip) then destroyElement(blip) end if isElement(marker) then removeEventHandler("onClientMarkerHit",marker,onBusStopHit) destroyElement(marker) end end addEventHandler("onClientVehicleExit",rootElement, function () if isElement(marker) then removeEventHandler("onClientMarkerHit",marker,onBusStopHit) destroyElement(marker) end if isElement(blip) then destroyElement(blip) end end) o tal vez sea este.. function getNewBusLocation(thePlayer, ID) local x, y, z = busTable[iD][1], busTable[iD][2], busTable[iD][3] triggerClientEvent(thePlayer,"bus_set_location",thePlayer,x,y,z) end function busJob(thePlayer) local theVehicle = getPedOccupiedVehicle (thePlayer) local id = getElementModel(theVehicle) if id == 431 or id == 437 then local x, y, z = getNewBusLocation(thePlayer, 1) setElementData(thePlayer,"buszp",0) setElementData(thePlayer,"busData",1) else end end addEventHandler("onVehicleEnter",rootElement,busJob) function busStart(thePlayer) local theVehicle = getPedOccupiedVehicle (thePlayer) local id = getElementModel(theVehicle) if id == 431 or id == 437 then outputChatBox("Has Comenzado tu trabajo!", thePlayer, 255, 255, 0) end end addEventHandler("onVehicleEnter",rootElement,busStart) addEvent("bus_finish",true) addEventHandler("bus_finish",rootElement, function (client) if not isPedInVehicle(client) then return end if not busses[getElementModel(getPedOccupiedVehicle(client))] then return end local zarp = getElementData(client, "buszp") local money = math.random(1,50) setElementData(client, "buszp", zarp + money) if #busTable == tonumber(getElementData(client,"busData")) then setElementData(client,"busData",1) else setElementData(client,"busData",tonumber(getElementData(client,"busData"))+1) end getNewBusLocation(client, tonumber(getElementData(client,"busData"))) end) If you help me with this, I upload the resource to the community but compilare and I'll upload it in different languages if I may. Link to comment
Castillo Posted July 15, 2013 Share Posted July 15, 2013 With what right would you upload it? this is a script I made long ago for my server, which then another staff posted as a "tutorial" in the tutorials section. Bottom line, you can't upload it. Link to comment
Narunix Posted July 15, 2013 Author Share Posted July 15, 2013 Sorry, that resource change poniendole esque score, skin and notifications subire not, at least you get your permit so sorry I did not know it was you. Link to comment
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