SpoonTheMan Posted July 9, 2013 Share Posted July 9, 2013 Hello, I own an MTA Server with custom vehicle, weapon, and skin models installed, and I am beginning to get requests for more content on that server, but the more vehicles, skins, and weapons I replace, the more unstable my server becomes. So far, the 2 stability issues I have seen so far are clients crashing on every couple connects, and crashing randomly when spawning vehicles, and I believe the issue gets amplified as I replace more models. Please, I hope the team is working on fixing this issue. Thank you for listening. -SpoonTheMan Link to comment
DanHR Posted July 12, 2013 Share Posted July 12, 2013 Hey. I just thought a way to do this even without scripting. You know every script you enable in gameplay folder it's downloaded to the client? How about if we have a [vehicles], [skin] and [weapon]. or a folder called [gta3img], where everything its put there it "fakes" a gta3 img, so we can put custom paintjobs there too. Ill give you an example: Lets say i download a pretty cool supra, wich replaces jester, with the bodykits and all, and some paintjobs (tom castrol and Fast and furious). I put it in that folder, and its faked on a gta3 img making the game think it already came with your client. Its a more noob-friendly way to add custom cars (this thingy will be more for those who makes servers for friends, not those who makes big servers) Link to comment
myonlake Posted July 13, 2013 Share Posted July 13, 2013 GTA:SA was not designed for full customization tbh. That's why it's causing that trouble. Link to comment
Recommended Posts