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More Support For Custom Vehicle, Skin, and Weapon Models


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Hello, I own an MTA Server with custom vehicle, weapon, and skin models installed, and I am beginning to get requests for more content on that server, but the more vehicles, skins, and weapons I replace, the more unstable my server becomes. So far, the 2 stability issues I have seen so far are clients crashing on every couple connects, and crashing randomly when spawning vehicles, and I believe the issue gets amplified as I replace more models. Please, I hope the team is working on fixing this issue. Thank you for listening.

-SpoonTheMan

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Hey. I just thought a way to do this even without scripting. You know every script you enable in gameplay folder it's downloaded to the client?

How about if we have a [vehicles], [skin] and [weapon]. or a folder called [gta3img], where everything its put there it "fakes" a gta3 img, so we can put custom paintjobs there too.

Ill give you an example:

Lets say i download a pretty cool supra, wich replaces jester, with the bodykits and all, and some paintjobs (tom castrol and Fast and furious).

I put it in that folder, and its faked on a gta3 img making the game think it already came with your client.

Its a more noob-friendly way to add custom cars (this thingy will be more for those who makes servers for friends, not those who makes big servers)

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