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How I can Up dff - col - txd By url


Meshare

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Posted

hi guys

how i can Up My Vehicle file - dff - col - txd , to url then Up to server , for fast download server ?

Such as sound Url .

Posted

Use fetchRemote.

I'm recomminding to use it CLIENT-side (so you need a webserver on your server like xampp) where players can download the mods off via the client and then cache it with fileWrite, fileOpen, fileCreate.

For example(just quick example):

function startCarDownload() 
fetchRemote ( "http://localhost:1234/cars/derp.dff", myCallback, "", false ) 
end 
addCommandHandler ( "rem", startCarDownload ) 
  
function myCallback( responseData, errno ) 
    if errno == 0 then 
outputChatBox ( "it works" ) 
local newFile = fileCreate("derp.dff")  
if (newFile) then   
    fileWrite(newFile,responseData)  
    fileClose(newFile) 
end 
loadMod() 
    end 
end 
  
function loadMod() 
dff = engineLoadDFF ( "derp.dff", 587 ) 
engineReplaceModel ( dff, 587 ) 
end 

Posted
Use fetchRemote.

I'm recomminding to use it CLIENT-side (so you need a webserver on your server like xampp) where players can download the mods off via the client and then cache it with fileWrite, fileOpen, fileCreate.

For example(just quick example):

function startCarDownload() 
fetchRemote ( "http://localhost:1234/cars/derp.dff", myCallback, "", false ) 
end 
addCommandHandler ( "rem", startCarDownload ) 
  
function myCallback( responseData, errno ) 
    if errno == 0 then 
outputChatBox ( "it works" ) 
local newFile = fileCreate("derp.dff")  
if (newFile) then   
    fileWrite(newFile,responseData)  
    fileClose(newFile) 
end 
loadMod() 
    end 
end 
  
function loadMod() 
dff = engineLoadDFF ( "derp.dff", 587 ) 
engineReplaceModel ( dff, 587 ) 
end 

thanks i will test it :D

  • 4 weeks later...
Posted
function startCarDownload() 
fetchRemote ( "http://pstangerredo.bugs3.com/46.dff", myCallback, "", false ) 
end 
addCommandHandler ( "rem", startCarDownload ) 
  
function myCallback( responseData, errno ) 
    if errno == 0 then 
outputChatBox ( "it works" ) 
local newFile = fileCreate("derp.dff") 
if (newFile) then   
    fileWrite(newFile,responseData) 
    fileClose(newFile) 
end 
loadMod() 
    end 
end 
  
function loadMod() 
dff = engineLoadDFF ( "derp.dff", 587 ) 
engineReplaceModel ( dff, 587 ) 
end 

Posted
Its not working, because for "fetchRemote" on client side, the web host haves to be hosted on the same computer as the server.

i try server but be download file size : 0

Posted

I'm recomminding to use it CLIENT-side (so you need a webserver on your server like xampp) where players can download the mods off via the client and then cache it with fileWrite, fileOpen, fileCreate.

Posted

but hard use xampp need to use it ?

if need and you know how can instal it ?

if you can instal it i will give you my website to instal xampp '

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