Castillo Posted June 27, 2013 Share Posted June 27, 2013 You can use spawnpoints and set the spawn method at the meta.xml of the zombies resource to use only spawnpoints. Link to comment
MTA Team 0xCiBeR Posted June 27, 2013 MTA Team Share Posted June 27, 2013 Or you could create Big radar zones..That are Zombieproof Link to comment
Halfmillz Posted June 28, 2013 Share Posted June 28, 2013 Or you could create Big radar zones..That are Zombieproof dose zombie spawn or not in zombieproof? mean create big radar outside the city? Link to comment
manawydan Posted June 29, 2013 Share Posted June 29, 2013 You can use spawnpoints and set the spawn method at the meta.xml of the zombies resource to use only spawnpoints. or use createZombie(x,y,z,...) EXPORTED FUNCTION! Link to comment
Castillo Posted June 29, 2013 Share Posted June 29, 2013 I told him spawnpoints because it would be the easiest thing to do. Link to comment
Jesseunit Posted June 29, 2013 Share Posted June 29, 2013 I told him spawnpoints because it would be the easiest thing to do. Nuhu, I'd rather use a couple colshapes instead of adding hundreds of spawnpoints. Link to comment
MTA Team 0xCiBeR Posted June 30, 2013 MTA Team Share Posted June 30, 2013 I told him spawnpoints because it would be the easiest thing to do. Nuhu, I'd rather use a couple colshapes instead of adding hundreds of spawnpoints. Colshapes are not the ones that are zombieProof,Any way, Create big radar areas, and restart your zombie resource so that the new zombie-proof areas are inserted into the tables...And well thats about it, you can make them invisible setting the alfa to 0 .. Any other thing just say so Link to comment
denny199 Posted June 30, 2013 Share Posted June 30, 2013 (edited) I told him spawnpoints because it would be the easiest thing to do. Nuhu, I'd rather use a couple colshapes instead of adding hundreds of spawnpoints. Colshapes are not the ones that are zombieProof,Any way, Create big radar areas, and restart your zombie resource so that the new zombie-proof areas are inserted into the tables...And well thats about it, you can make them invisible setting the alfa to 0 .. Any other thing just say so Settings the alpha to 0 hahahaha, getting body raped, and bited in your neck by hordes of invisible zombies so funny Anyways You can maybe use this resource: https://community.multitheftauto.com/in ... ls&id=2020 Edited July 1, 2013 by Guest Link to comment
Halfmillz Posted July 1, 2013 Share Posted July 1, 2013 i think he mean set the radar area alpha 0 not set the zombie alpha Link to comment
MTA Team 0xCiBeR Posted July 3, 2013 MTA Team Share Posted July 3, 2013 lol i said to set the radar areas alpha to 0.. Link to comment
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