zaticsergiu Posted June 26, 2013 Posted June 26, 2013 function aa (playerSource) local vehicle = getPedOccupiedVehicle(playerSource) if vehicle then setElementVelocity(vehicle,0,0,0) setElementPosition (vehicle, 413.04974365234, 2502.2468261719, 16.484375) else setElementPosition (playerSource, 413.04974365234, 2502.2468261719, 16.484375) end outputChatBox ('#FFFFFF[ #00FF00Teleport#FFFFFF ]: #00FFFF' .. getPlayerName(thePlayer) .. ' #828282Teleported to Old Airport #FFFFFF(#00FF00 /aa #FFFFFF)', root, 255, 255, 255, true) end addCommandHandler ( "aa", aa ) not working outputChatBox help
xXMADEXx Posted June 26, 2013 Posted June 26, 2013 For some reason (im not sure why) when i included a whole bunch of color codes it wouldn't output for me either.. Try putting an "outputChatBox ( "PassedOld" ) after the current outputchatbox to see if the code is even getting passed the one that is there. The Ultimate Lua Tutorial! | MTA PHP SDK
EstrategiaGTA Posted June 26, 2013 Posted June 26, 2013 What does the /debugscript 3 say? @[sRN]xXMADEXx - It happens to me too.
Castillo Posted June 26, 2013 Posted June 26, 2013 function aa ( playerSource ) local vehicle = getPedOccupiedVehicle ( playerSource ) if vehicle then setElementVelocity ( vehicle, 0, 0, 0 ) setElementPosition ( vehicle, 413.04974365234, 2502.2468261719, 16.484375 ) else setElementPosition ( playerSource, 413.04974365234, 2502.2468261719, 16.484375 ) end outputChatBox ( '#FFFFFF[ #00FF00Teleport#FFFFFF ]: #00FFFF' .. getPlayerName ( playerSource ) .. ' #828282Teleported to Old Airport #FFFFFF(#00FF00 /aa #FFFFFF)', root, 255, 255, 255, true ) end addCommandHandler ( "aa", aa ) You were using 'thePlayer' at getPlayerName, but your argument is 'playerSource' so it was causing an error. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
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