Jump to content

drawData exporting [Help]


Sande

Recommended Posts

Posted

Can someone make this code work, im starter and i dont know how make it work.

Thaanks.

addEventHandler ( "onClientPlayerChangeNick", root, 
function ( oldNick, newNick ) 
nickData = "* " .. oldNick .. " is now known as " .. newNick .. "." 
exports["drawData"]:outputDraw ( nickData, 255, 100, 100, false ) 
end 
) 
addEventHandler ( "onClientPlayerJoin", root, 
function ( thePlayer ) 
onlineData = "* " .. Online Players: .. getElementsByType('player')) .. "." 
exports["drawData"]:outputDraw ( onlineData, 255, 100, 100, false ) 
end 
) 
addEventHandler ( "onClientPlayerQuit", root, 
function ( thePlayer ) 
onlineData = "* " .. Online Players: .. getElementsByType('player')) .. "." 
exports["drawData"]:outputDraw ( onlineData, 255, 100, 100, false ) 
end 
) 

560x95_FFFFFF_FF9900_000000_000000.png
Posted
addEventHandler ( "onClientPlayerChangeNick", root, 
    function ( oldNick, newNick ) 
            local nickData = "* " .. oldNick .. " is now known as " .. newNick .. "." 
            exports["drawData"]:outputDraw ( nickData, 255, 100, 100, false ) 
end 
) 
addEventHandler ( "onClientPlayerJoin", root, 
    function (  ) 
        local onlineData = "* Online Players: "..#getElementsByType( "player" ) .. "." 
        exports["drawData"]:outputDraw ( onlineData, 255, 100, 100, false ) 
end 
) 
addEventHandler ( "onClientPlayerQuit", root, 
    function (  ) 
        local onlineData = "* Online Players: "..#getElementsByType( "player" ) .. "." 
        exports["drawData"]:outputDraw ( onlineData, 255, 100, 100, false ) 
  
end 
) 

Try this client side .

  

Posted

Server:

  
addEventHandler("onPlayerLogin", root, 
    function() 
        triggerClientEvent("loginDraw", source) 
    end 
) 
  
addEventHandler("onPlayerLogout", root, 
    function() 
        triggerClientEvent("logoutDraw", source) 
    end 
) 
  

Client:

  
addEvent("loginDraw", true) 
addEventHandler("loginDraw", root, 
    function() 
        local data = getPlayerName(source).." has logged in!" 
        exports["drawData"]:outputDraw(data, 255, 100, 100, false) 
    end 
) 
  
addEvent("logoutDraw", true) 
addEventHandler("logoutDraw", root, 
    function() 
        local data = getPlayerName(source).." has logged out!" 
        exports["drawData"]:outputDraw(data, 255, 100, 100, false) 
    end 
) 
  

Do you require a paid scripter? Contact me! (Unavailable) Currently I am experienced in Lua, PHP, HTML, CSS, SQL and JS.

Developer and owner of

https://projectbea.st - Project Beast
Posted
Server:
  
addEventHandler("onPlayerLogin", root, 
    function() 
        triggerClientEvent("loginDraw", source) 
    end 
) 
  
addEventHandler("onPlayerLogout", root, 
    function() 
        triggerClientEvent("logoutDraw", source) 
    end 
) 
  

Client:

  
addEvent("loginDraw", true) 
addEventHandler("loginDraw", root, 
    function() 
        local data = getPlayerName(source).." has logged in!" 
        exports["drawData"]:outputDraw(data, 255, 100, 100, false) 
    end 
) 
  
addEvent("logoutDraw", true) 
addEventHandler("logoutDraw", root, 
    function() 
        local data = getPlayerName(source).." has logged out!" 
        exports["drawData"]:outputDraw(data, 255, 100, 100, false) 
    end 
) 
  

bool triggerClientEvent ( [element sendTo=getRootElement()], string name, element theElement, [arguments...] ) 

  

Posted
Server:
  
addEventHandler("onPlayerLogin", root, 
    function() 
        triggerClientEvent("loginDraw", source) 
    end 
) 
  
addEventHandler("onPlayerLogout", root, 
    function() 
        triggerClientEvent("logoutDraw", source) 
    end 
) 
  

Client:

  
addEvent("loginDraw", true) 
addEventHandler("loginDraw", root, 
    function() 
        local data = getPlayerName(source).." has logged in!" 
        exports["drawData"]:outputDraw(data, 255, 100, 100, false) 
    end 
) 
  
addEvent("logoutDraw", true) 
addEventHandler("logoutDraw", root, 
    function() 
        local data = getPlayerName(source).." has logged out!" 
        exports["drawData"]:outputDraw(data, 255, 100, 100, false) 
    end 
) 
  

bool triggerClientEvent ( [element sendTo=getRootElement()], string name, element theElement, [arguments...] ) 

What? "sendTo" argument is optional. And I'm sure he wants to show text to all players.

Do you require a paid scripter? Contact me! (Unavailable) Currently I am experienced in Lua, PHP, HTML, CSS, SQL and JS.

Developer and owner of

https://projectbea.st - Project Beast
Posted (edited)
Server:
  
addEventHandler("onPlayerLogin", root, 
    function() 
        triggerClientEvent("loginDraw", source) 
    end 
) 
  
addEventHandler("onPlayerLogout", root, 
    function() 
        triggerClientEvent("logoutDraw", source) 
    end 
) 
  

Client:

  
addEvent("loginDraw", true) 
addEventHandler("loginDraw", root, 
    function() 
        local data = getPlayerName(source).." has logged in!" 
        exports["drawData"]:outputDraw(data, 255, 100, 100, false) 
    end 
) 
  
addEvent("logoutDraw", true) 
addEventHandler("logoutDraw", root, 
    function() 
        local data = getPlayerName(source).." has logged out!" 
        exports["drawData"]:outputDraw(data, 255, 100, 100, false) 
    end 
) 
  

bool triggerClientEvent ( [element sendTo=getRootElement()], string name, element theElement, [arguments...] ) 

What? "sendTo" argument is optional. And I'm sure he wants to show text to all players.

Yes because that if you don't set the first argument to source it will be set to root automatically.

P.S : Sorry i was thinking he want it to the player only.

Edited by Guest

  

Posted

If you set source, it will be sent only to player who has logged in. Root will send to everyone. I'm sure he wants to send text to all players, not only one.

Do you require a paid scripter? Contact me! (Unavailable) Currently I am experienced in Lua, PHP, HTML, CSS, SQL and JS.

Developer and owner of

https://projectbea.st - Project Beast
Posted
change source to root

Don't put any thing and it will automatically be root .

" Keep Thinking Different . " - Steve Jops

--------------------

Don't send me PMs asking for help, I Won't reply !

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...