Wei Posted June 16, 2013 Share Posted June 16, 2013 waitTimer = {} function playerChat(message, messageType) if messageType == 0 then cancelEvent() if waitTimer[source] then return exports["[PG]dxBox"]:dxOutput(source,"You must wait 5 seconds between every message!", 255, 0, 0) end if not isGuestAccount(getPlayerAccount(source)) then if hasObjectPermissionTo ( source, "function.kickPlayer", false ) then outputChatBox(getPlayerName(source).."[A]: #FFFFFF"..message, root, 200, 200, 200, true ) outputServerLog("CHAT: "..getPlayerName(source)..": "..message) else outputChatBox(getPlayerName(source)..": #FFFFFF"..message, root, 255, 255, 255, true ) outputServerLog("CHAT: "..getPlayerName(source)..": "..message) waitTimer[source] = setTimer( function() end, 5000, 1 ) end else exports["[PG]dxBox"]:dxOutput(source,"You must be logged in to type in chatbox!", 255, 0, 0) end end end addEventHandler("onPlayerChat", root, playerChat) After 5 sec it still saying you must wait 5 sec between every message.... Link to comment
Castillo Posted June 16, 2013 Share Posted June 16, 2013 Use getTickCount, it'll be a lot more efficient. Link to comment
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