Minotaur Posted June 16, 2013 Share Posted June 16, 2013 Hello all. I have one problem whit wheel mod. I creadet lua file and xml file but not good the all wheel is white what is the problem? -- start function onResourceStart() end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), onResourceStart) --- pojazd dff = engineLoadDFF ( "wheel_lr1.dff", 1077 ) engineReplaceModel ( dff, 1077 ) dff = engineLoadDFF ( "wheel_lr2.dff", 1083 ) engineReplaceModel ( dff, 1083 ) dff = engineLoadDFF ( "wheel_lr3.dff", 1078 ) engineReplaceModel ( dff, 1078 ) dff = engineLoadDFF ( "wheel_lr4.dff", 1076 ) engineReplaceModel ( dff, 1076 ) dff = engineLoadDFF ( "wheel_lr5.dff", 1084 ) engineReplaceModel ( dff, 1084 ) dff = engineLoadDFF ( "wheel_sr1.dff", 1079) engineReplaceModel ( dff, 1079 ) dff = engineLoadDFF ( "wheel_sr2.dff", 1075 ) engineReplaceModel ( dff, 1075 ) dff = engineLoadDFF ( "wheel_sr3.dff", 1073 ) engineReplaceModel ( dff, 1073 ) dff = engineLoadDFF ( "wheel_sr4.dff", 1081 ) engineReplaceModel ( dff, 1081 ) dff = engineLoadDFF ( "wheel_sr5.dff", 1080 ) engineReplaceModel ( dff, 1080 ) dff = engineLoadDFF ( "wheel_sr6.dff", 1073 ) engineReplaceModel ( dff, 1073 ) dff = engineLoadDFF ( "wheel_gn1.dff", 1082) engineReplaceModel ( dff, 1082 ) dff = engineLoadDFF ( "wheel_gn2.dff", 1085 ) engineReplaceModel ( dff, 1085 ) dff = engineLoadDFF ( "wheel_gn3.dff", 1096) engineReplaceModel ( dff, 1096 ) dff = engineLoadDFF ( "wheel_gn4.dff", 1081 ) engineReplaceModel ( dff, 1097 ) dff = engineLoadDFF ( "wheel_gn5.dff", 1080 ) engineReplaceModel ( dff, 1098 ) type="script" version="1.0.0" /> Link to comment
PaiN^ Posted June 16, 2013 Share Posted June 16, 2013 viewtopic.php?f=91&t=52365&p=510856 Link to comment
Minotaur Posted June 16, 2013 Author Share Posted June 16, 2013 Now this does not mean Link to comment
mcer Posted June 17, 2013 Share Posted June 17, 2013 Replace all files with You forgot to put the type =" client "/> Link to comment
iPrestege Posted June 17, 2013 Share Posted June 17, 2013 Replace all files with You forgot to put the type =" client "/> Doesn't matter . Link to comment
mcer Posted June 17, 2013 Share Posted June 17, 2013 Replace all files with You forgot to put the type =" client "/> Doesn't matter . I remember i had problem with this. Link to comment
mcer Posted June 17, 2013 Share Posted June 17, 2013 one possibility is that the DFF's are in one folder and not mentioned in the scripts. Link to comment
iPrestege Posted June 17, 2013 Share Posted June 17, 2013 OK Let him try please don't double post's . Link to comment
PaiN^ Posted June 17, 2013 Share Posted June 17, 2013 Some of the dff models ( the ones he's replacing ) are set to the same ID, That isn't allowed ! Link to comment
50p Posted June 17, 2013 Share Posted June 17, 2013 Hello all. I have one problem whit wheel mod. I creadet lua file and xml file but not good the all wheel is white what is the problem?... The models are white because you have to load and replace the textures before you replace models. Link to comment
Minotaur Posted June 17, 2013 Author Share Posted June 17, 2013 https://www.facebook.com/photo.php?fbid=405806516199718&set=a.405806586199711.1073741826.100003111197642&type=1&theater This is the problem and the client reply is not good and thank you the help Link to comment
Minotaur Posted June 17, 2013 Author Share Posted June 17, 2013 Hello all. I have one problem whit wheel mod. I creadet lua file and xml file but not good the all wheel is white what is the problem?... The models are white because you have to load and replace the textures before you replace models. and how to? Link to comment
mcer Posted June 17, 2013 Share Posted June 17, 2013 Try with this: Note: I deleted "wheel_sr6.dff" because u repeated the model 1073 And i fixed another errors... Clientside function CreateNewWheels() dff = engineLoadDFF ( "wheel_lr1.dff", 1077 ) engineReplaceModel ( dff, 1077 ) dff = engineLoadDFF ( "wheel_lr2.dff", 1083 ) engineReplaceModel ( dff, 1083 ) dff = engineLoadDFF ( "wheel_lr3.dff", 1078 ) engineReplaceModel ( dff, 1078 ) dff = engineLoadDFF ( "wheel_lr4.dff", 1076 ) engineReplaceModel ( dff, 1076 ) dff = engineLoadDFF ( "wheel_lr5.dff", 1084 ) engineReplaceModel ( dff, 1084 ) dff = engineLoadDFF ( "wheel_sr1.dff", 1079) engineReplaceModel ( dff, 1079 ) dff = engineLoadDFF ( "wheel_sr2.dff", 1075 ) engineReplaceModel ( dff, 1075 ) dff = engineLoadDFF ( "wheel_sr3.dff", 1073 ) engineReplaceModel ( dff, 1073 ) dff = engineLoadDFF ( "wheel_sr4.dff", 1081 ) engineReplaceModel ( dff, 1081 ) dff = engineLoadDFF ( "wheel_sr5.dff", 1080 ) engineReplaceModel ( dff, 1080 ) dff = engineLoadDFF ( "wheel_gn1.dff", 1082) engineReplaceModel ( dff, 1082 ) dff = engineLoadDFF ( "wheel_gn2.dff", 1085 ) engineReplaceModel ( dff, 1085 ) dff = engineLoadDFF ( "wheel_gn3.dff", 1096) engineReplaceModel ( dff, 1096 ) dff = engineLoadDFF ( "wheel_gn4.dff", 1097 ) engineReplaceModel ( dff, 1097 ) dff = engineLoadDFF ( "wheel_gn5.dff", 1098 ) engineReplaceModel ( dff, 1098 ) end addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), CreateNewWheels) XML FILE I seen here u typed "Scrypt", is that correct?. Replace all XML file with this and change the name of the script if it isn't correct <meta> <info author="Minotaur" name="Wheels" version="1.0.0" type="script"/> <script src="scrypt.lua" type="client" /> <file src="wheel_lr1.dff" type="client"/> <file src="wheel_lr2.dff" type="client"/> <file src="wheel_lr3.dff" type="client"/> <file src="wheel_lr4.dff" type="client"/> <file src="wheel_lr5.dff" type="client"/> <file src="wheel_gn1.dff" type="client"/> <file src="wheel_gn2.dff" type="client"/> <file src="wheel_gn3.dff" type="client"/> <file src="wheel_gn4.dff" type="client"/> <file src="wheel_gn5.dff" type="client"/> <file src="wheel_sr1.dff" type="client"/> <file src="wheel_sr2.dff" type="client"/> <file src="wheel_sr3.dff" type="client"/> <file src="wheel_sr4.dff" type="client"/> <file src="wheel_sr5.dff" type="client"/> <file src="wheel_sr6.dff" type="client"/> <file src="wheel_or1.dff" type="client"/> <file src="J2_wheels.txd" type="client"/> <file src="veh_mods.ide" /> </meta> </meta> Link to comment
50p Posted June 17, 2013 Share Posted June 17, 2013 @mcer, There is no need for type="client" attribute in tag. All the files added as will be downloaded by client unless download="false" is added but only available from 1.4 onward. Still the wheels will be white. @Minotaur, txd = engineLoadTXD( "J2_wheels.txd" ); -- this is only needed once for 1 .txd file -- then before each model replacement: engineImportTXD( txd, 1077 ); -- do this for each model ID engineImportTXD( txd, 1083 ); -- etc. Link to comment
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