luck. Posted June 12, 2013 Posted June 12, 2013 hello I have an admin that works with chat / ac text, what I want to do is open the chatbox with bindkey, any idea? code: function adminchat(thePlayer, command, ...) local account = getPlayerAccount ( thePlayer ) local access = false for _, group in ipairs ( { "Admin", "Moderator", "SuperModerator" } ) do if isObjectInACLGroup ( "user." .. getAccountName(account), aclGetGroup (group) ) then access = true end end if not access then exports["Evo-notificaciones"]:showBox ( thePlayer, "error", " "..getPlayerName(thePlayer).."Acceso Denegado.") return end local word = {...} local message = table.concat(word, " ") for i, v in ipairs ( getElementsByType ( "player" ) ) do account = getPlayerAccount ( v ) access = false for _, group in ipairs ( { "Admin", "Moderator", "SuperModerator" } ) do if isObjectInACLGroup ( "user." .. getAccountName(account), aclGetGroup (group) ) then access = true end end if access then outputChatBox ( "#ff0000( #ffffffAdmin Chat #ff0000)#FFFFFF " .. getPlayerName ( thePlayer ) .. "#ffffff: " .. message, v, 255, 255, 255, true ) end end end addCommandHandler ( "ac", adminchat )
Castillo Posted June 12, 2013 Posted June 12, 2013 Just bind the key, instead of a command. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
luck. Posted June 12, 2013 Author Posted June 12, 2013 I tried the following I had no more success bindKey("u","down","chatbox",adminchat)
Castillo Posted June 12, 2013 Posted June 12, 2013 Server side bindKey requires a player element, bind it when you join, and when resource starts for all players. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
xXMADEXx Posted June 12, 2013 Posted June 12, 2013 Server side bindKey requires a player element, bind it when you join, and when resource starts for all players. There fore, you can make the bind on the Client side, and trigger a server event, or you can make a loop to bind the key when the resource starts (If you use this method, make sure to bind the key onPlayerJoin also.) The Ultimate Lua Tutorial! | MTA PHP SDK
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