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[help] animation.


Chronos

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how i can add some new animation to my local server

here my animation.map

  
  
    "Dance"> 
     
        "Clap 1" block="DANCING" code="bd_clap" /> 
        "Clap 2" block="DANCING" code="bd_clap1" /> 
        "Dance Loop" block="DANCING" code="dance_loop" /> 
        "Dan Down" block="DANCING" code="DAN_Down_A" /> 
        "Dan Left" block="DANCING" code="DAN_Left_A" /> 
        "Dan Loop" block="DANCING" code="DAN_Loop_A" /> 
        "Dan Right" block="DANCING" code="DAN_Right_A" /> 
        "Dan Up" block="DANCING" code="DAN_Up_A" /> 
        "Dance 1" block="DANCING" code="dnce_M_a" /> 
        "Dance 2" block="DANCING" code="dnce_M_b" /> 
        "Dance 3" block="DANCING" code="dnce_M_c" /> 
        "Dance 4" block="DANCING" code="dnce_M_d" /> 
        "Dance 5" block="DANCING" code="dnce_M_e" /> 
         
    
     
    "Airport"> 
     
        "Brawl" block="Airport" code="thrw_barl_thrw" /> 
  
         
    
     
        "Attractors"> 
     
        "Stepsit_in" block="Attractors" code="Stepsit_in" /> 
        "Stepsit_loop" block="Attractors" code="Stepsit_loop" /> 
        "Stepsit_out" block="Attractors" code="Stepsit_out" /> 
  
         
    
     
        "BOMBER"> 
     
        "BOM_Plant" block="BOMBER" code="BOM_Plant" /> 
        "BOM_Plant_2Idle" block="BOMBER" code="BOM_Plant_2Idle" /> 
        "BOM_Plant_Crouch_In" block="BOMBER" code="BOM_Plant_Crouch_In" /> 
        "BOM_Plant_In" block="BOMBER" code="BOM_Plant_In" /> 
        "BOM_Plant_Loop" block="BOMBER" code="BOM_Plant_Loop" /> 
  
         
    
     
     
        "BUDDY"> 
     
        "buddy_crouchfire" block="BUDDY" code="buddy_crouchfire" /> 
        "buddy_crouchreload" block="BUDDY" code="buddy_crouchreload" /> 
        "buddy_fire" block="BUDDY" code="buddy_fire" /> 
        "buddy_fire_poor" block="BUDDY" code="buddy_fire_poor" /> 
        "buddy_reload" block="BUDDY" code="buddy_reload" /> 
  
         
    
     
     
        "MISC"> 
     
        "bitchslap" block="MISC" code="bitchslap" /> 
        "BMX_celebrate" block="MISC" code="BMX_celebrate" /> 
        "Case_pickup" block="MISC" code="Case_pickup" /> 
        "door_jet" block="MISC" code="door_jet" /> 
        "GRAB_L" block="MISC" code="GRAB_L" /> 
        "Hiker_Pose" block="MISC" code="Hiker_Pose" /> 
        "dle_Chat_02" block="MISC" code="dle_Chat_02" /> 
        "KAT_Throw_O" block="MISC" code="KAT_Throw_O" /> 
        "PASS_Rifle_Ply" block="MISC" code="PASS_Rifle_Ply" /> 
        "Plane_hijack" block="MISC" code="Plane_hijack" /> 
        "Run_Dive" block="MISC" code="Run_Dive" /> 
        "Scratchballs_01" block="MISC" code="Scratchballs_01" /> 
        "smlplane_door" block="MISC" code="smlplane_door" /> 
        "CPR" block="MISC" code="CPR" /> 
        "Door_Kick" block="MISC" code="Door_Kick" /> 
  
         
    
     
     
     
    

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Load it with these functions: https://wiki.multitheftauto.com/wiki/Se ... _functions and Umm

It should be animation.xml

So, it should be this:

<AnimationCadigories> 
    <animationCategory id="Dance"> 
        <animation id="Clap 1" block="DANCING" code="bd_clap" /> 
        <animation id="Clap 2" block="DANCING" code="bd_clap1" /> 
        <animation id="Dance Loop" block="DANCING" code="dance_loop" /> 
        <animation id="Dan Down" block="DANCING" code="DAN_Down_A" /> 
        <animation id="Dan Left" block="DANCING" code="DAN_Left_A" /> 
        <animation id="Dan Loop" block="DANCING" code="DAN_Loop_A" /> 
        <animation id="Dan Right" block="DANCING" code="DAN_Right_A" /> 
        <animation id="Dan Up" block="DANCING" code="DAN_Up_A" /> 
        <animation id="Dance 1" block="DANCING" code="dnce_M_a" /> 
        <animation id="Dance 2" block="DANCING" code="dnce_M_b" /> 
        <animation id="Dance 3" block="DANCING" code="dnce_M_c" /> 
        <animation id="Dance 4" block="DANCING" code="dnce_M_d" /> 
        <animation id="Dance 5" block="DANCING" code="dnce_M_e" /> 
    </animationCategory> 
    <animationCategory id="Airport"> 
        <animation id="Brawl" block="Airport" code="thrw_barl_thrw" /> 
    </animationCategory> 
    <animationCategory id="Attractors"> 
        <animation id="Stepsit_in" block="Attractors" code="Stepsit_in" /> 
        <animation id="Stepsit_loop" block="Attractors" code="Stepsit_loop" /> 
        <animation id="Stepsit_out" block="Attractors" code="Stepsit_out" /> 
    </animationCategory> 
    <animationCategory id="BOMBER"> 
        <animation id="BOM_Plant" block="BOMBER" code="BOM_Plant" /> 
        <animation id="BOM_Plant_2Idle" block="BOMBER" code="BOM_Plant_2Idle" /> 
        <animation id="BOM_Plant_Crouch_In" block="BOMBER" code="BOM_Plant_Crouch_In" /> 
        <animation id="BOM_Plant_In" block="BOMBER" code="BOM_Plant_In" /> 
        <animation id="BOM_Plant_Loop" block="BOMBER" code="BOM_Plant_Loop" /> 
    </animationCategory> 
    <animationCategory id="BUDDY"> 
        <animation id="buddy_crouchfire" block="BUDDY" code="buddy_crouchfire" /> 
        <animation id="buddy_crouchreload" block="BUDDY" code="buddy_crouchreload" /> 
        <animation id="buddy_fire" block="BUDDY" code="buddy_fire" /> 
        <animation id="buddy_fire_poor" block="BUDDY" code="buddy_fire_poor" /> 
        <animation id="buddy_reload" block="BUDDY" code="buddy_reload" /> 
    </animationCategory> 
    <animationCategory id="MISC"> 
        <animation id="bitchslap" block="MISC" code="bitchslap" /> 
        <animation id="BMX_celebrate" block="MISC" code="BMX_celebrate" /> 
        <animation id="Case_pickup" block="MISC" code="Case_pickup" /> 
        <animation id="door_jet" block="MISC" code="door_jet" /> 
        <animation id="GRAB_L" block="MISC" code="GRAB_L" /> 
        <animation id="Hiker_Pose" block="MISC" code="Hiker_Pose" /> 
        <animation id="dle_Chat_02" block="MISC" code="dle_Chat_02" /> 
        <animation id="KAT_Throw_O" block="MISC" code="KAT_Throw_O" /> 
        <animation id="PASS_Rifle_Ply" block="MISC" code="PASS_Rifle_Ply" /> 
        <animation id="Plane_hijack" block="MISC" code="Plane_hijack" /> 
        <animation id="Run_Dive" block="MISC" code="Run_Dive" /> 
        <animation id="Scratchballs_01" block="MISC" code="Scratchballs_01" /> 
        <animation id="smlplane_door" block="MISC" code="smlplane_door" /> 
        <animation id="CPR" block="MISC" code="CPR" /> 
        <animation id="Door_Kick" block="MISC" code="Door_Kick" /> 
    </animationCategory> 
</AnimationCadigories> 

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Umm

It should be animation.xml

So, it should be this:

<AnimationCadigories> 
    <animationCategory id="Dance"> 
        <animation id="Clap 1" block="DANCING" code="bd_clap" /> 
        <animation id="Clap 2" block="DANCING" code="bd_clap1" /> 
        <animation id="Dance Loop" block="DANCING" code="dance_loop" /> 
        <animation id="Dan Down" block="DANCING" code="DAN_Down_A" /> 
        <animation id="Dan Left" block="DANCING" code="DAN_Left_A" /> 
        <animation id="Dan Loop" block="DANCING" code="DAN_Loop_A" /> 
        <animation id="Dan Right" block="DANCING" code="DAN_Right_A" /> 
        <animation id="Dan Up" block="DANCING" code="DAN_Up_A" /> 
        <animation id="Dance 1" block="DANCING" code="dnce_M_a" /> 
        <animation id="Dance 2" block="DANCING" code="dnce_M_b" /> 
        <animation id="Dance 3" block="DANCING" code="dnce_M_c" /> 
        <animation id="Dance 4" block="DANCING" code="dnce_M_d" /> 
        <animation id="Dance 5" block="DANCING" code="dnce_M_e" /> 
    </animationCategory> 
    <animationCategory id="Airport"> 
        <animation id="Brawl" block="Airport" code="thrw_barl_thrw" /> 
    </animationCategory> 
    <animationCategory id="Attractors"> 
        <animation id="Stepsit_in" block="Attractors" code="Stepsit_in" /> 
        <animation id="Stepsit_loop" block="Attractors" code="Stepsit_loop" /> 
        <animation id="Stepsit_out" block="Attractors" code="Stepsit_out" /> 
    </animationCategory> 
    <animationCategory id="BOMBER"> 
        <animation id="BOM_Plant" block="BOMBER" code="BOM_Plant" /> 
        <animation id="BOM_Plant_2Idle" block="BOMBER" code="BOM_Plant_2Idle" /> 
        <animation id="BOM_Plant_Crouch_In" block="BOMBER" code="BOM_Plant_Crouch_In" /> 
        <animation id="BOM_Plant_In" block="BOMBER" code="BOM_Plant_In" /> 
        <animation id="BOM_Plant_Loop" block="BOMBER" code="BOM_Plant_Loop" /> 
    </animationCategory> 
    <animationCategory id="BUDDY"> 
        <animation id="buddy_crouchfire" block="BUDDY" code="buddy_crouchfire" /> 
        <animation id="buddy_crouchreload" block="BUDDY" code="buddy_crouchreload" /> 
        <animation id="buddy_fire" block="BUDDY" code="buddy_fire" /> 
        <animation id="buddy_fire_poor" block="BUDDY" code="buddy_fire_poor" /> 
        <animation id="buddy_reload" block="BUDDY" code="buddy_reload" /> 
    </animationCategory> 
    <animationCategory id="MISC"> 
        <animation id="bitchslap" block="MISC" code="bitchslap" /> 
        <animation id="BMX_celebrate" block="MISC" code="BMX_celebrate" /> 
        <animation id="Case_pickup" block="MISC" code="Case_pickup" /> 
        <animation id="door_jet" block="MISC" code="door_jet" /> 
        <animation id="GRAB_L" block="MISC" code="GRAB_L" /> 
        <animation id="Hiker_Pose" block="MISC" code="Hiker_Pose" /> 
        <animation id="dle_Chat_02" block="MISC" code="dle_Chat_02" /> 
        <animation id="KAT_Throw_O" block="MISC" code="KAT_Throw_O" /> 
        <animation id="PASS_Rifle_Ply" block="MISC" code="PASS_Rifle_Ply" /> 
        <animation id="Plane_hijack" block="MISC" code="Plane_hijack" /> 
        <animation id="Run_Dive" block="MISC" code="Run_Dive" /> 
        <animation id="Scratchballs_01" block="MISC" code="Scratchballs_01" /> 
        <animation id="smlplane_door" block="MISC" code="smlplane_door" /> 
        <animation id="CPR" block="MISC" code="CPR" /> 
        <animation id="Door_Kick" block="MISC" code="Door_Kick" /> 
    </animationCategory> 
</AnimationCadigories> 

This isn't important map should work i remember when i found a resource with a map file and work's fine ;) ! :mrgreen: .

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