JuniorMelo Posted June 9, 2013 Share Posted June 9, 2013 Hello I am here again to ask for a help to you guys again I would like to put a (Time to give gun) bad'm not getting you guys could help me pickupuse = createPickup(225.93472, 1899.18359, 17.64806,1,24,0 ) function pickupsx(source) if ( source == pickupuse ) then setTimer(pickupsx,1000,0) end end addEventHandler("onPickupHit", getRootElement(),pickupsx ) Link to comment
xXMADEXx Posted June 10, 2013 Share Posted June 10, 2013 pickupuse = createPickup(225.93472, 1899.18359, 17.64806,1,24,0 ) function pickupsx(player) if ( source == pickupuse ) then setTimer(pickupsx,1000,0) end end addEventHandler("onPickupHit", getRootElement(),pickupsx ) Link to comment
JuniorMelo Posted June 10, 2013 Author Share Posted June 10, 2013 pickupuse = createPickup(225.93472, 1899.18359, 17.64806,1,24,0 ) function pickupsx(player) if ( source == pickupuse ) then setTimer(pickupsx,1000,0) end end addEventHandler("onPickupHit", getRootElement(),pickupsx ) Does not work : ( Link to comment
xXMADEXx Posted June 10, 2013 Share Posted June 10, 2013 I cannot really understand your english, but try this: pickupuse = createPickup(225.93472, 1899.18359, 17.64806, 3, 348, 500, 0 ) function pickupsx ( player ) if ( source == pickupuse ) then setTimer( function ( who ) giveWeapon ( who, 24 ) end, 1000, 1, player ) end end addEventHandler("onPickupHit", getRootElement(),pickupsx ) Link to comment
JuniorMelo Posted June 10, 2013 Author Share Posted June 10, 2013 I cannot really understand your english, but try this: pickupuse = createPickup(225.93472, 1899.18359, 17.64806, 3, 348, 500, 0 ) function pickupsx ( player ) if ( source == pickupuse ) then setTimer( function ( who ) giveWeapon ( who, 24 ) end, 1000, 1, player ) end end addEventHandler("onPickupHit", getRootElement(),pickupsx ) sorry my english I am Brazilian bad works Thanks !!!!! Link to comment
JuniorMelo Posted June 10, 2013 Author Share Posted June 10, 2013 is possible to make armor is Health ? setElementHealth setPlayerArmor Link to comment
xXMADEXx Posted June 10, 2013 Share Posted June 10, 2013 is possible to make armor is Health ? setElementHealth setPlayerArmor What do you mean? Like make an armor or health pickup? Link to comment
JuniorMelo Posted June 10, 2013 Author Share Posted June 10, 2013 is possible to make armor is Health ? setElementHealth setPlayerArmor What do you mean? Like make an armor or health pickup? pickupuse = createPickup(225.93472, 1899.18359, 17.64806, 3, 348, 500, 0 ) function pickupsx ( player ) if ( source == pickupuse ) then setTimer( function ( who ) giveWeapon ( who, 24 ) --change giveWeapon to setPlayerArmor-- end, 1000, 1, player ) end end addEventHandler("onPickupHit", getRootElement(),pickupsx ) is possible ? Link to comment
xXMADEXx Posted June 10, 2013 Share Posted June 10, 2013 Replace "giveWeapon" with this: setPedArmor(who,100) -- for armor setElementHealth ( who, 100 ) -- For health Link to comment
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