FastDriver Posted June 9, 2013 Share Posted June 9, 2013 Dear Community, I got here a little problem about the gate i just got it from a resource it creates the gate but the gate isnt moving.... Help please a51gate1 = createObject ( 6959, 2607.5, -4128.2998046875, 18.700000762939, 0, 0, 0 ) a51col = createColCircle ( 2607.6000976563, -4128.7998046875, 18.200000762939, 43 ) function opena51gates(thePlayer) moveObject (a51gate1, 5000, 2607.5, -4128.2998046875, 42.599998474121 ) end addEventHandler( "onColShapeHit", a51col, opena51gates ) function closea51gates(thePlayer) moveObject (a51gate1, 5000, 2607.5, -4128.2998046875, 18.700000762939 ) end addEventHandler( "onColShapeLeave", a51col, closea51gates ) Link to comment
TAPL Posted June 9, 2013 Share Posted June 9, 2013 Have you check the wiki page for createColCircle? Because it has only 3 arguments while in your script there 4 arguments. Link to comment
ViRuZGamiing Posted June 9, 2013 Share Posted June 9, 2013 Try this: a51gate1 = createObject ( 6959, 2607.5, -4128.2998046875, 18.700000762939, 0, 0, 0 ) a51col = createColCircle ( 2607.6000976563, -4128.7998046875, 43 ) function opena51gates(thePlayer) moveObject (a51gate1, 5000, 2607.5, -4128.2998046875, 42.599998474121 ) end addEventHandler( "onColShapeHit", a51col, opena51gates ) function closea51gates(thePlayer) moveObject (a51gate1, 5000, 2607.5, -4128.2998046875, 18.700000762939 ) end addEventHandler( "onColShapeLeave", a51col, closea51gates ) When I see this code I agree with TAPL there's 1 Argument to much. You don't need a Z coordinate in that Function. fX: The collision circle's center point's X axis position fY: The collision circle's center point's Y axis position radius The radius of the collision circle Link to comment
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