Chronos Posted May 6, 2013 Posted May 6, 2013 hello well i want create team but idk how can any one tell me how i can creat (swat team -with speacial skin )(FBI-special skin) -and SAPD also how i can creat team to my local server .
Chronos Posted May 6, 2013 Author Posted May 6, 2013 Create Team: createTeam what that's i am deputan at scripting
xXMADEXx Posted May 7, 2013 Posted May 7, 2013 Create Team: createTeam what that's i am deputan at scripting That is how you create the team..
papam77 Posted May 7, 2013 Posted May 7, 2013 function createDonatorsTeamOnStart () DonatorsTeam = createTeam ( "Clan Name", 0, 0, 0 )-- create a new team and named it 'Donators' end addEventHandler("onResourceStart", resourceRoot, createDonatorsTeamOnStart) -- add an event handler function setDonatorsTeam() if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)), aclGetGroup("Donators")) then -- if he is Donators setPlayerTeam(source, DonatorsTeam) -- set him to Donators team end end addEventHandler("onPlayerLogin",getRootElement(),setDonatorsTeam) -- add an event handler addEventHandler("onPlayerSpawn",getRootElement(),setDonatorsTeam) This is my Donators script you can use it
Chronos Posted May 7, 2013 Author Posted May 7, 2013 function createDonatorsTeamOnStart () DonatorsTeam = createTeam ( "Clan Name", 0, 0, 0 )-- create a new team and named it 'Donators' end addEventHandler("onResourceStart", resourceRoot, createDonatorsTeamOnStart) -- add an event handler function setDonatorsTeam() if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)), aclGetGroup("Donators")) then -- if he is Donators setPlayerTeam(source, DonatorsTeam) -- set him to Donators team end end addEventHandler("onPlayerLogin",getRootElement(),setDonatorsTeam) -- add an event handler addEventHandler("onPlayerSpawn",getRootElement(),setDonatorsTeam) This is my Donators script you can use it in team.lua ??
papam77 Posted May 7, 2013 Posted May 7, 2013 function createDonatorsTeamOnStart () DonatorsTeam = createTeam ( "Clan Name", 0, 0, 0 )-- create a new team and named it 'Donators' end addEventHandler("onResourceStart", resourceRoot, createDonatorsTeamOnStart) -- add an event handler function setDonatorsTeam() if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)), aclGetGroup("Donators")) then -- if he is Donators setPlayerTeam(source, DonatorsTeam) -- set him to Donators team end end addEventHandler("onPlayerLogin",getRootElement(),setDonatorsTeam) -- add an event handler addEventHandler("onPlayerSpawn",getRootElement(),setDonatorsTeam) This is my Donators script you can use it in team.lua ?? you can set name which you want and it is client side
فاّرس Posted May 7, 2013 Posted May 7, 2013 function createDonatorsTeamOnStart () DonatorsTeam = createTeam ( "Clan Name", 0, 0, 0 )-- create a new team and named it 'Donators' end addEventHandler("onResourceStart", resourceRoot, createDonatorsTeamOnStart) -- add an event handler function setDonatorsTeam() if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)), aclGetGroup("Donators")) then -- if he is Donators setPlayerTeam(source, DonatorsTeam) -- set him to Donators team end end addEventHandler("onPlayerLogin",getRootElement(),setDonatorsTeam) -- add an event handler addEventHandler("onPlayerSpawn",getRootElement(),setDonatorsTeam) This is my Donators script you can use it addEventHandler("onResourceStart", resourceRoot, function() DonatorsTeam = createTeam ( "Clan Name", 0, 0, 0 ) end) function setDonatorsTeam(player) local accName = getAccountName ( getPlayerAccount ( player ) ) if isObjectInACLGroup ( "user." .. accName, aclGetGroup ( "GroupName" ) ) then setPlayerTeam(player, DonatorsTeam) end end addEventHandler("onPlayerLogin",getRootElement(),setDonatorsTeam) addEventHandler("onPlayerSpawn",getRootElement(),setDonatorsTeam)
iPrestege Posted May 7, 2013 Posted May 7, 2013 function createDonatorsTeamOnStart () DonatorsTeam = createTeam ( "Clan Name", 0, 0, 0 )-- create a new team and named it 'Donators' end addEventHandler("onResourceStart", resourceRoot, createDonatorsTeamOnStart) -- add an event handler function setDonatorsTeam() if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)), aclGetGroup("Donators")) then -- if he is Donators setPlayerTeam(source, DonatorsTeam) -- set him to Donators team end end addEventHandler("onPlayerLogin",getRootElement(),setDonatorsTeam) -- add an event handler addEventHandler("onPlayerSpawn",getRootElement(),setDonatorsTeam) This is my Donators script you can use it addEventHandler("onResourceStart", resourceRoot, function() DonatorsTeam = createTeam ( "Clan Name", 0, 0, 0 ) end) function setDonatorsTeam(player) local accName = getAccountName ( getPlayerAccount ( player ) ) if isObjectInACLGroup ( "user." .. accName, aclGetGroup ( "GroupName" ) ) then setPlayerTeam(player, DonatorsTeam) end end addEventHandler("onPlayerLogin",getRootElement(),setDonatorsTeam) addEventHandler("onPlayerSpawn",getRootElement(),setDonatorsTeam) You're code is wrong change the player to source the player is not defined.
Chronos Posted May 7, 2013 Author Posted May 7, 2013 it is okey now i creat the script local marker = createMarker( 1585.7399902344, -1689.7290039063, 6.21815, "Cylinder", 1.5, 0, 69, 139, 0) GUIEditor_Button = {} GUIEditor_Memo = {} GUIEditor_Label = {} function guiMyCwindow(w,h,t) local x,y = guiGetScreenSize() return guiCreateWindow((x-w)/2,(y-h)/2,w,h,t,false) end windowjob = guiMyCwindow(301,250,"Swat") guiSetVisible(windowjob, false) GUIEditor_Button[1] = guiCreateButton(22,200,108,35,"Take job",false,windowjob) GUIEditor_Label[1] = guiCreateLabel(193,-103,5,5,"",false,windowjob) GUIEditor_Button[2] = guiCreateButton(179,200,110,36,"Cancel",false,windowjob) GUIEditor_Memo[1] = guiCreateMemo(19,33,273,100,"To be a swat members, press Take job.\n\nIf you don't want to, press Cancel.",false,windowjob) guiEditSetReadOnly(GUIEditor_Memo[1],true) function Swat_Team(hitElement) if getElementType(hitElement) == "player" and (hitElement == localPlayer) then if not guiGetVisible(windowjob) then guiSetVisible(windowjob, true) showCursor(true) end end end addEventHandler("onClientMarkerHit", marker, Swat_Team) function Swatjobleave(leaveElement) if getElementType(leaveElement) == "player" and (leaveElement == localPlayer) then if guiGetVisible(windowjob) then guiSetVisible(windowjob, false) showCursor(false) end end end addEventHandler("onClientMarkerLeave", marker, Swatjobleave) function joinTeam() triggerServerEvent("setSwat",localPlayer) guiSetVisible(windowjob, false) showCursor(false) end addEventHandler("onClientGUIClick", GUIEditor_Button[1] , joinTeam, false) function removeSwatWindow() guiSetVisible(windowjob, false) showCursor(false) end addEventHandler("onClientGUIClick", GUIEditor_Button[2] , removeSwatWindow, false)
Chronos Posted May 7, 2013 Author Posted May 7, 2013 now i need help wuth spawner for team help here viewtopic.php?f=91&t=58797
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