Dice Posted April 18, 2013 Share Posted April 18, 2013 addEvent( "settings", true ) function dxSizeFromSettings(dxSize) newDxSize = tonumber(dxSize) end addEventHandler ( "settings", root, dxSizeFromSettings ) dxSize = get( "dxtextsize" ) triggerClientEvent ( "settings", root, dxSize ) function settingsOnJoin() triggerClientEvent ( source, "settings", source, dxSize ) end addEventHandler ( "onPlayerJoin", root, settingsOnJoin ) why does it keep fuckin saying that event is not added client sided Link to comment
xXMADEXx Posted April 18, 2013 Share Posted April 18, 2013 Try this.. dxSize = get( "dxtextsize" ) function settingsOnJoin() triggerClientEvent ( source, "settings", source, dxSize ) end addEventHandler ( "onPlayerJoin", root, settingsOnJoin ) Link to comment
Castillo Posted April 18, 2013 Share Posted April 18, 2013 It keeps saying that because the client script is not yet loaded for when the player joins, you must trigger a server side event from the client side when the resource starts ( onClientResourceStart + triggerServerEvent ). Link to comment
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