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Not added client sided


Dice

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Posted
  
addEvent( "settings", true ) 
function dxSizeFromSettings(dxSize) 
    newDxSize = tonumber(dxSize) 
end 
addEventHandler ( "settings", root, dxSizeFromSettings ) 

dxSize = get( "dxtextsize" ) 
triggerClientEvent ( "settings", root, dxSize ) 
  
  
function settingsOnJoin() 
    triggerClientEvent ( source, "settings", source, dxSize ) 
end 
addEventHandler ( "onPlayerJoin", root, settingsOnJoin ) 

why does it keep fuckin saying that event is not added client sided

Posted

Try this..

dxSize = get( "dxtextsize" ) 
   
function settingsOnJoin() 
    triggerClientEvent ( source, "settings", source, dxSize ) 
end 
addEventHandler ( "onPlayerJoin", root, settingsOnJoin ) 

Posted

It keeps saying that because the client script is not yet loaded for when the player joins, you must trigger a server side event from the client side when the resource starts ( onClientResourceStart + triggerServerEvent ).

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