codeluaeveryday Posted April 15, 2013 Posted April 15, 2013 Ok, so I understand why MTA hasn't done this yet, but why should any other scripting language be allowed to do this when MTA's can't. Personally I would love to stop downloading files on the server side then transferring it client side, this could make it so much easy. I know it may use the clients bandwidth, but it cannot be as bad as triggering the file to the client. If this was to be accepted I'd make a facebook page reader for servers, otherwise i'm too lazy to do it now. Rate if you want this.
MCvarial Posted April 15, 2013 Posted April 15, 2013 http://bugs.mtasa.com/view.php?id=7131 Probably won't happen due to security reasons. Consider using this: https://wiki.multitheftauto.com/wiki/DownloadFile
codeluaeveryday Posted April 15, 2013 Author Posted April 15, 2013 I was planning on using that as an alternative, but it would be nice if we could use this, I understand the risks, but they aren't that bad.
xXMADEXx Posted April 21, 2013 Posted April 21, 2013 im not sure if you can, but could your use triggerClientEvent with the remote?
JR10 Posted April 21, 2013 Posted April 21, 2013 Personally I would love to stop downloading files on the server side then transferring it client side, this could make it so much easy.
codeluaeveryday Posted April 21, 2013 Author Posted April 21, 2013 xxxMAde, wtf do you not understand about this forum part, its all about suggestions, I am not asking how. I know how.
MCvarial Posted April 26, 2013 Posted April 26, 2013 https://code.google.com/p/mtasa-blue/so ... ail?r=5304
MIKI785 Posted April 27, 2013 Posted April 27, 2013 From version 1.4 onwards this functions can be used clientside too!However this only works with the server the player is connected with. Well, I hope that 1.4 will be soon, because this function client sided is just amazing!
codeluaeveryday Posted April 28, 2013 Author Posted April 28, 2013 yeah I agree, I am really happy to see it being added, I wonder if callRemote will be done too.
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