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[WIP] MTA Messenger


Renkon

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  • What is it?
    MTA Messenger will be an innovative way to communicate with your friends while playing MTASA no matter which server will you be playing. You will be able to contact anybody in any server (having the resource installed, obviously) so that you can arrange meetings, conversate and/or do whatever you want! You will only need an account which you will be able to register in any server containing the script. No need to worry about being careful when minimizing the game to get killed, or to fail because of checking your Skype messages, you will be able to chat practically the same way you do, but inside MTA!
  • How will it work?
    MTA Messenger will have a custom database (not found where can I store it yet) to store basic information like accounts, contacts and many stuff more in order to work properly. In addition, to manage messages and similar it will simply work using a simple data-transfer from server to server (resource to resource). Messages won't be logged or similar (at the moment) and you will not be able to contact people you do not have on your buddy list.
  • Screenshots
    Not yet made. Development has just started.
  • Changelog
    • 0.1a
      • Little info displayed in screen
      • Login GUI is finished
      • getServerIP for HTTP contact (thanks MCvarial)
      • Started development

    [*]Message

    I am trying to give MTA a big hand in what matters to communication. There has not been any really global and massive resource to communicate between people from different servers so, since Castillo's project was called off by himself, I have started working on this to make your gaming experience better. I will try to work on this as much as I can. At the moment I am looking for a MySQL database to be able to save data which is required globally.

    I hope guys you will enjoy this resource (if I ever manage to finish it) and well, time to work on it.

    Renkon.

Edited by Guest
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Intriguing, although you need to make it so that the database isn't being directly accessed by the script, otherwise the database password will be open to anyone who downloads it and they could get inside your database and mess everything up fairly easily.

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Intriguing, although you need to make it so that the database isn't being directly accessed by the script, otherwise the database password will be open to anyone who downloads it and they could get inside your database and mess everything up fairly easily.

callRemote -> PHP -> MySQL

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